Eye of the Storm

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Revision as of 15:26, 19 May 2023 by Jtad (talk | contribs) (Reorganized and added Big feet)
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The Eye of the Storm is the final boss fight, unless the player has met the conditions to reach the real final fight. While the encountered boss is initially the Frost Guardian (Frost Wizard), the first phase will change based on the deck that previously won against it.

Default Phase 1

When the player first encounters the Eye of the Storm, they will fight the Frost Guardian (Frost Wizard). Once the Eye of the Storm is defeated, the Emperor Shade will corrupt the player's leader and deck. This will make them the new first phase of the boss fight, and the cards that will fight alongside them will resemble the deck the player had. It is possible to reset the leader if the player satisfies certain conditions.

Mechanics

The Eye of the Storm fight starts with the Frost Wizard at the front and 3 other enemies, and has 2 additional waves. The Frost Wizard has the unique passive ability to add attack equal to health lost to itself and current allies. Health restored that are again lost will continue to add attack in this way.

Enemies

Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Frost Guardian.png
Frost Guardian 60 0 4 Resist Snow.png Resist Snow When Health.png Health lost, add equal Attack.png Attack to self and allies
Bigfoot.png
Bigfoot 15 7 4 Aimless
Grink.png
Grink 8 1 2 Apply 2 Frost.png Frost
Grizzle.png
Grizzle 16 4 5 Resist Snow.png Resist Snow Apply 3 Snow.png Snow
Ice Forge.png
Ice Forge 2 While active, add +3 Attack.png Attack to all allies and -3 Attack.png Attack to all enemies
Mega Mimik.png
Mega Mimik 3 5
Trigger when an ally attacks
Lose 1 Scrap.png Scrap
Plum.png
Plum 15 2 3 Restore 4 Health.png Health to all allies
Rockhog.png
Rockhog 7 4 6 While active, add x1 Frenzy.png Frenzy to all allies
Spike Wall.png
Spike Wall 4 4 Reaction Frontline
Smackback

Phase 2

The second phase of the boss is always against the Frost Guardian (Phase 2).

Mechanics

Once phase 1 is defeated, the boss immediately transforms into the Frost Guardian and summons basic enemies to fill the board. Enemies summoned this way are chosen randomly from a pool of 5 enemies. The Frost Guardian starts with 999 Health.png Health and 2 Attack.png Attack, but loses half of its current health and gains attack every time an ally is killed. It cannot summon any additional enemies after this, besides those that would have spawned during phase 1.

Strategy

Depending on the build, it may be beneficial to start the second phase earlier or later. Because the second phase buffs based on cards that get killed, starting it too early may quickly increase the attack of the Frost Guardian, and more cards are added to enemy waves to replace those that get destroyed.

Enemies

Note: Every enemy here can spawn once, except for Grink that can spawn twice.

Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Frost Guardian (Phase 2).png
Frost Guardian 999 2 2 Resist Snow.png Resist Snow When an ally is killed, lose half Health.png Health and gain +2 Attack.png Attack
Grink.png
Grink 8 1 2 Apply 2 Frost.png Frost
Ooba Bear.png
Ooba Bear 6 4 3 When hit, apply 2 Snow.png Snow to the attacker
Porkypine.png
Porkypine 6 2 4 Barrage
Winter Worm.png
Winter Worm 10 8 6 When hit, reduce Attack.png Attack by 1


Alternate Phase 1

Once the Eye of the Storm is defeated without the player meeting the conditions to activate the real final fight, the Emperor Shade will corrupt the player's leader and deck. This will make them the new first phase of the boss fight, and the cards that will fight alongside them will resemble the deck the player had. Instead of items, however, other enemy cards will substitute in will similar abilities.

Mechanics

Effects from Charms equipped to a leader or any Companion will remain applied in their corrupt form, with the exceptions of Pinch Charm, Bling Charm, Hog Charm, and Spark Charm. Items with Charms applied, however, will not carry over to the substitution card. Then, 10-12 Health.png Health is added to each corrupt card, rounded up to the nearest even number, and +1 to their effects or Attack.png Attack is randomly added, twice.

On top of Charms and the above bonuses, corrupted leaders gain the following additional bonuses: Their Health.png Health is multiplied by 3, rounded up to the nearest even number, they gain Resist Snow.png Resist Snow, and +1 Counter.png Counter. If the player had the Titan Bell active when their leader gets corrupted, the corrupted cards will retain a +2 Health.png Health bonus, even when Titan Bell is turned off.[verification requested]

Strategy

The trick with the first phase of this fight is that the stronger a player's final deck, the tougher this boss fight becomes. Players will need to be familiar with the strengths and weaknesses of the tribes and cards to help find a winning strategy.

It is worth noting that decks built upon buffed Item cards will not always translate into stronger enemy decks, as substitution cards do not keep Charms of the cards they stand in for.

Card Replacements

Original Image Original Name Replacement Image Replacement Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Egg.png
Egg
Dregg.png
Dregg 4 5 5 x3 Frenzy.png Frenzy

Card Changes

Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description Changes
Berry Sis.png
Berry Sis 20 4 3 When hit, add lost Health.png Health to a random ally +12 Health.png Health
+2 Attack.png Attack
Bonnie.png
Bonnie 14 4 Restore 5 Health.png Health to all allies +11 Health.png Health
+3 restored Health.png Health
Booshu.png
Booshu 16 5 5 Restore 6 Health.png Health to all allies +12 Health.png Health
+5 Attack.png Attack
-1 Counter.png Counter
+3 restored Health.png Health
Chompom.png
Chompom 16 3 3 13 Shell.png Shell Deal additional damage equal to Shell.png Shell +13 Health.png Health
+2 Attack.png Attack
+10 Shell.png Shell
Dimona.png
Dimona 18 5 3 Apply 5 Demonize.png Demonize +12 Health.png Health
+5 Attack.png Attack
+2 applied Demonize.png Demonize
Foxee.png
Foxee 16 1 3 x3 Frenzy.png Frenzy +13 Health.png Health
Kernel.png
Kernel 20 5 4 When hit, apply 2 Shell.png Shell to all allies +12 Health.png Health
+2 Attack.png Attack
-1 applied Shell.png Shell, but applies to all allies instead of the ally behind.
Pootie.png
Pootie 14 3 2 When destroyed, add x2 Frenzy.png Frenzy to a random ally +13 Health.png Health
+2 Attack.png Attack
-1 Counter.png Counter
Additional x1 applied Frenzy.png Frenzy when killed
Scaven.png
Scaven 18-20
[verification requested]
7 3 Trash 1 +10 Health.png Health
+2 Attack.png Attack
Shelly.png
Shelly 15 3 3 Apply 3 Shell.png Shell to all allies +11 Health.png Health
+2 Attack.png Attack
Effect applies to all allies on trigger instead of when an ally gets a kill
Sneezle.png
Sneezle 18 6 3 +12 Health.png Health
+4 Attack.png Attack
Removes ability
Snoffel.png
Snoffel 16 4 Apply 1 Snow.png Snow to all enemies +12 Health.png Health
Tusk.png
Tusk 16 4 5 While active, add 3 Teeth.png Teeth to all allies +11 Health.png Health
+2Attack.png Attack
Vesta.png
Vesta 20 0 4 Apply 5 Overburn.png Overburn +12 Health.png Health
Applies 5 Overburn.png Overburn instead of doubling existing stacks
Wallop.png
Wallop 20 14 4 +11 Health.png Health
+10Attack.png Attack
Removes ability

Card Substitutions

Original Image Original Name Image of Substitution Name of Substitution Health.png Health Attack.png Attack Counter.png Counter Other Description
Heartmist Station.png
Heartmist Station
Plum.png
Plum 15 2 3 Restore 4 Health.png Health to all allies
Berry Basket.png
Berry Basket
Berry Blade.png
Berry Blade
Pinkberry Juice.png
Pinkberry Juice
Blizzard Bottle.png
Blizzard Bottle
Grizzle.png
Grizzle 16 4 5 Resist Snow.png Resist Snow Apply 3 Snow.png Snow
Snowcake.png
Snowcake
Stormbear Spirit.png
Stormbear Spirit
Snow Stick.png
Snow Stick
Storm Globe.png
Storm Globe
Supersnower.png
Supersnower
Yeti Skull.png
Yeti Skull
Blaze Tea.png
Blaze Tea
Rockhog.png
Rockhog 7 4 6 While active, add x1 Frenzy.png Frenzy to all allies
Frenzy Wrench.png
Frenzy Wrench
Krono.png
Krono
B.I.N.K.png
B.I.N.K
Tentickle.png
Tentickle 8 5 5 When hit, apply 1 Ink.png Ink to the attacker
Flask of Ink.png
Flask of Ink
Frostbite Shard.png
Frostbite Shard
Pombomb.png
Pombomb
Bigfoot.png
Bigfoot 15 7 4 Aimless
Proto-Stomper.png
Proto-Stomper
Slapcrackers.png
Slapcrackers
Stormbear Spirit.png
Stormbear Spirit
Magma Booster.png
Magma Booster