Groff
Groff | |||
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Health | Attack | Counter | |
6 | 5 | ||
Other Stats | |||
Card Description | |||
Trigger when an ally is Sacrificed | |||
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Groff is a Companion that the player can bring along on a run. They are exclusive to the Shademancers Tribe.
Strategy
Unlike most cards, Groff has no Counter, so they will never attack as turns pass. Instead, they have a Reaction that triggers any time the player sacrifices a card, dealing a whopping 10 total damage. Since they have Frenzy, they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of Shades or sacrificial Companions like Egg or Chikichi, as well as cards that can regularly sacrifice them, such as Monch or any of the Skull Items ( Tiger Skull, Yeti Skull, Azul Skull). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with middling health and is easily outclassed.
The Skullmist Tea can give Groff a good attack boost if the right card is sacrificed, and it will immediately trigger their Reaction to use the newfound attack power. However, the extra attack is still likely not worthwhile without a good source of sacrifices.
Snuffer can be sacrificed an unlimited number of times, making it a fantastic pair with Groff. As an added benefit, each Snuffer sacrifice will boost Groff's attack.
Since the Bonescraper treats a killed enemy as though the player sacrificed it as an ally, Groff's Reaction will trigger whenever the Bonescraper kills anything.
History
Other Languages
Language | Official Name | Translation | Description |
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English | Groff | — | Trigger when an ally is Sacrificed |
Chinese (Simplified) |
格罗夫 Géluófū |
Grove | 一名友军被 献祭时,触发 |
Chinese (Traditional) |
格羅夫 Géluófū |
Grove | 一名隊友被 獻祭時,觸發 |
Korean | 그로프 Geuropeu |
Groff | 아군이 희생될 시 발동 |
Japanese | グロフ Gurofu |
Groff | 味方が ギセイになった時に発動する |
Cards | |
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