From Wildfrost Wiki
Jump to navigation Jump to search
Tusk (Tusk).png
link=Health} Health link=Attack} Attack link=Counter} Counter
5 2 5
Other Stats

Card Description
While active, add 3 link=Teeth} Teeth to all allies

Tusk is a Companion that the player can bring along on a run. They are exclusive to the Shademancers Tribe.


Tusk is a valuable Companion for adding offensive capabilities to a defensive team. Applying Teeth to all allies can deal considerable damage to enemies, especially those in the back of the row that are more difficult to hit. Tusk themself does not gain Teeth and has low health, so they require a lot of protection.

Tusk pairs extremely well with a healing deck, alleviating the damage dealt whenever enemies attack. However, relying wholly on Teeth for damage is generally a bad idea, as enemies that deal heavy damage can break through a toothy defense while sustaining minimal damage themselves. Additionally, some bosses put the battle on an effective time limit and require high damage output, such as King Moko, so relying on the purely reactive damage of Teeth will likely not finish the fight fast enough.