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==Strategy==  
==Strategy==  
Bombom is a high-damage Companion to a reckless degree, dealing fantastic [[Stats#Keywords|Barrage]] damage at a good speed but hurting their ''own'' row as well as the enemies'. Relying on Bombom for damage necessitates game awareness and a smaller field presence, as ideally Bombom's row is completely empty to avoid hurting allies or [[Clunkers]]. Since Bombom will inevitably wear themself out after enough attacks, it's crucial to pair them with healing or [[Shell]], or simply recall them.
Bombom is a high-damage Companion to a reckless degree, dealing fantastic [[Stats#Keywords|Barrage]] damage at a good speed but hurting their ''own'' row as well as the enemies'. Relying on Bombom for damage necessitates game awareness and a smaller field presence, as ideally Bombom's row is completely empty to avoid hurting allies or [[Clunkers]]. Since Bombom will inevitably wear themself out after enough attacks, it's crucial to pair them with healing or {{Stat|Shell}}. Recalling them only recovers 5 {{Stat|health}}, enough for a single extra attack, and they still must be redrawn and redeployed, so healing and Shell are far preferable.


Bombom pairs extremely well with on-kill effects like [[Shelly]], the [[Pinch Charm]], the [[Cloudberry Charm]], and the [[Shield Charm]]. They can also work to sacrifice cards similarly to [[Monch]], although their self-inflicted damage still limits the effectiveness of this strategy. They also do not instantly kill the row like Monch does and instead inflict a fixed amount of damage, so [[Fallow]], [[Chikasan]], and [[Chikashi]] will survive for better or worse.
Bombom pairs extremely well with on-kill effects like [[Shelly]], the {{Charm|Pinch Charm}}, the {{Charm|Cloudberry Charm}}, and the {{Charm|Shield Charm}}. They can also work to sacrifice cards similarly to [[Monch]], although their self-inflicted damage still limits the effectiveness of this strategy (and they do not gain the killed allies' stats like Monch does). They also do not instantly kill the row like Monch does and instead inflict a fixed amount of damage, so allies with enough health like [[Fallow]], [[Chikasan]], and [[Chikashi]] will survive.


==History==
==History==

Revision as of 17:45, 21 February 2024

Bombom
Bombom (Bombom).png
Health.png Health Attack.png Attack Counter.png Counter
16 7 4
Other Stats

Card Description
Deal 5 damage to self and allies in the row
Barrage
Card Art
Bombom.png

Bombom is a Companion that the player can bring along on a run.

Strategy

Bombom is a high-damage Companion to a reckless degree, dealing fantastic Barrage damage at a good speed but hurting their own row as well as the enemies'. Relying on Bombom for damage necessitates game awareness and a smaller field presence, as ideally Bombom's row is completely empty to avoid hurting allies or Clunkers. Since Bombom will inevitably wear themself out after enough attacks, it's crucial to pair them with healing or Shell.png Shell. Recalling them only recovers 5 Health.png health, enough for a single extra attack, and they still must be redrawn and redeployed, so healing and Shell are far preferable.

Bombom pairs extremely well with on-kill effects like Shelly, the Pinch Charm.pngPinch Charm, the Cloudberry Charm.pngCloudberry Charm, and the Shield Charm.pngShield Charm. They can also work to sacrifice cards similarly to Monch, although their self-inflicted damage still limits the effectiveness of this strategy (and they do not gain the killed allies' stats like Monch does). They also do not instantly kill the row like Monch does and instead inflict a fixed amount of damage, so allies with enough health like Fallow, Chikasan, and Chikashi will survive.

History

  • 1.0: Added
  • 1.1.0: Damage to self and allies reduced from 6 to 5, Health.png Health reduced from 20 to 16