Krono: Difference between revisions

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'''Krono''' is a [[Clunkers|Clunker]] that can be obtained in a run. This item is available for all tribes.
'''Krono''' is a [[Clunkers|Clunker]] that can be obtained in a run. This item is available for all [[Tribes|tribes]].


==Unlock==
==Unlock==
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==Strategy==
==Strategy==
Krono has a powerful effect that grants Frenzy to the entire team, but allies carrying the crown will not receive the benefit. Leaders are also excluded as they are considered to have a natural crown.
Krono has a powerful effect that grants 1 [[Frenzy]] to the whole team, but excludes any allies with Crowns. [[Leaders]] are also considered to naturally have a Crown, since they are always deployed at the start of battle.  
In common tactics, the crown is often placed on a teammate's head, but this card requires that it not be. Remember that you can transfer (uncursed) crowns at any time.
Most common strategies would have Crowns placed on key [[Companions]], but Krono requires that they not be Crowned. Remember that (uncursed) Crowns can be swapped between cards at any time.
Krono is the first target you should put the crown on, as it does not give bonuses to itself and is key to your tactics. Shades called by Summon with a crown on it are valid because the crown does not ride on them. To buy time to summon your teammates, it's also a good idea to place crowns on clankers with high durability or items that inflict Snow on enemies.
 
Krono itself is the first card that should receive a Crown, as the entire strategy revolves around it and it does not affect itself. [[Shades]] will always benefit from Krono even if they are summoned by a card with a Crown, because the Shades themselves do not have Crowns. To buy time to find Companions and summoning cards, it may also be worthwhile to add crowns to Clunkers with high [[Scrap]] or [[Items]] that inflict [[Snow]].
 
==History==
==History==
{{history|1.0|Added. Description read: While active, add '''x1''' {{Stat|Frenzy}} to all {{Crown}}'d allies}}
{{history|1.0|Added. Description read: While active, add '''x1''' {{Stat|Frenzy}} to all {{Crown}}'d allies}}

Revision as of 01:29, 3 January 2024

Krono
Krono (Krono).png
Scrap.png Scrap Attack.png Attack Counter.png Counter
1

Other Stats

Card Description
While active, add x1 Frenzy.png Frenzy to allies without
Card Art
Krono.png

Krono is a Clunker that can be obtained in a run. This item is available for all tribes.

Unlock

Krono can be unlocked at the Inventor's Hut in Snowdwell by buying 10 Crowns.

Strategy

Krono has a powerful effect that grants 1 Frenzy to the whole team, but excludes any allies with Crowns. Leaders are also considered to naturally have a Crown, since they are always deployed at the start of battle. Most common strategies would have Crowns placed on key Companions, but Krono requires that they not be Crowned. Remember that (uncursed) Crowns can be swapped between cards at any time.

Krono itself is the first card that should receive a Crown, as the entire strategy revolves around it and it does not affect itself. Shades will always benefit from Krono even if they are summoned by a card with a Crown, because the Shades themselves do not have Crowns. To buy time to find Companions and summoning cards, it may also be worthwhile to add crowns to Clunkers with high Scrap or Items that inflict Snow.

History

  • 1.0: Added. Description read: While active, add x1 Frenzy.png Frenzy to all 'd allies
  • 1.05: Krono is no longer Snowdwellers exclusive. Krono now only affects allies in the same row.
  • 1.1.0: Effect changed to: While active, add x1 Frenzy.png Frenzy to allies without