Spike: Difference between revisions

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==Strategy==  
==Strategy==  
Spike is a purely defensive Companion, with no {{Stat|attack}} or {{Stat|Counter}}. Instead, it uses {{Stat|Teeth}} to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low {{Stat|health}}; for instance, {{Card|Pengoon|Pengoons}} and {{Card|Baby Snowbo|Baby Snowbos}} die in one hit and {{Card|Snowbo|Snowbos}} die in two. However, Spike's {{Keyword|Hogheaded}} means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, {{Stat|Shell}}, or {{Stat|Frost}}, though, it can be effective throughout an entire run.
Spike is a purely defensive Companion, with no {{Stat|attack}} or {{Stat|Counter}}. Instead, it uses {{Stat|Teeth}} to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low {{Stat|health}}; for instance, {{Card|Pengoon|Pengoons}} and {{Card|Baby Snowbo|Baby Snowbos}} die in one hit and {{Card|Snowbo|Snowbos}} die in two. This means that in the early game, Spike can make you a lot of Bling. However, Spike's {{Keyword|Hogheaded}} means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, {{Stat|Shell}}, or {{Stat|Frost}}, though, it can be effective throughout an entire run.


==Trivia==
==Trivia==

Latest revision as of 14:09, 3 July 2024

Spike
Spike (Jagzag).png
Health.png Health Attack.png Attack Counter.png Counter
7

Other Stats
Card Description
Hogheaded
Card Art
Spike.png

Spike is a pet Companion can be unlocked, and the fifth available pet.

Unlock

Kill 10 enemies with Teeth.png Teeth.

Strategy

Spike is a purely defensive Companion, with no Attack.png attack or Counter.png Counter. Instead, it uses Teeth.png Teeth to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low Health.png health; for instance, Pengoon.png Pengoons and Baby Snowbo.png Baby Snowbos die in one hit and Snowbo.png Snowbos die in two. This means that in the early game, Spike can make you a lot of Bling. However, Spike's Hogheaded means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, Shell.png Shell, or Frost.png Frost, though, it can be effective throughout an entire run.

Trivia

Spike bears some resemblance to some of The Toothy Shades and appears to be a juvenile version of Maw Jaw.png Maw Jaw, but any specific connection beyond their toothiness is unknown. If Spike is in fact a Shade, its Hogheaded ability may reference how the Summoned ability prevents Shades from being recalled.

History

Other Languages

Language Official Name Translation Description
English Spike Hogheaded
Chinese
(Simplified)
刺派克
Cì Pàikè
Thorn Pike 顽固
Chinese
(Traditional)
刺派克
Cì Pàikè
Thorn Pike 死腦筋
Korean 스파이크
Seupaikeu
Spike 옹고집
Japanese スパイク
Supaiku
Spike イノシシアタマ