Spike: Difference between revisions
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==Strategy== | ==Strategy== | ||
Spike is a purely defensive Companion, with no {{Stat|attack}} or {{Stat|Counter}}. Instead, it uses {{Stat|Teeth}} to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low {{Stat|health}}; for instance, {{Card|Pengoon|Pengoons}} and {{Card|Baby Snowbo|Baby Snowbos}} die in one hit and {{Card|Snowbo|Snowbos}} die in two. However, Spike's {{Keyword|Hogheaded}} means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, {{Stat|Shell}}, or {{Stat|Frost}}, though, it can be effective throughout an entire run. | Spike is a purely defensive Companion, with no {{Stat|attack}} or {{Stat|Counter}}. Instead, it uses {{Stat|Teeth}} to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low {{Stat|health}}; for instance, {{Card|Pengoon|Pengoons}} and {{Card|Baby Snowbo|Baby Snowbos}} die in one hit and {{Card|Snowbo|Snowbos}} die in two. This means that in the early game, Spike can make you a lot of Bling. However, Spike's {{Keyword|Hogheaded}} means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, {{Stat|Shell}}, or {{Stat|Frost}}, though, it can be effective throughout an entire run. | ||
==Trivia== | ==Trivia== |
Latest revision as of 14:09, 3 July 2024
Spike | |||
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Health | Attack | Counter | |
7 | |||
Other Stats | |||
2 Teeth
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Card Description | |||
Hogheaded | |||
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Spike is a pet Companion can be unlocked, and the fifth available pet.
Unlock
Kill 10 enemies with Teeth.
Strategy
Spike is a purely defensive Companion, with no attack or Counter. Instead, it uses Teeth to punish anything that attacks it. This is extremely valuable in the early game when many enemies have low health; for instance, Pengoons and Baby Snowbos die in one hit and Snowbos die in two. This means that in the early game, Spike can make you a lot of Bling. However, Spike's Hogheaded means that every point of damage it takes is permanent if not healed, making it generally unhelpful in the late game when many enemies can inflict 5+ damage in a single hit. If Spike does have proper support from healing, Shell, or Frost, though, it can be effective throughout an entire run.
Trivia
Spike bears some resemblance to some of The Toothy Shades and appears to be a juvenile version of Maw Jaw, but any specific connection beyond their toothiness is unknown. If Spike is in fact a Shade, its Hogheaded ability may reference how the Summoned ability prevents Shades from being recalled.
History
- 1.0: Added
Other Languages
Language | Official Name | Translation | Description |
---|---|---|---|
English | Spike | — | Hogheaded |
Chinese (Simplified) |
刺派克 Cì Pàikè |
Thorn Pike | 顽固 |
Chinese (Traditional) |
刺派克 Cì Pàikè |
Thorn Pike | 死腦筋 |
Korean | 스파이크 Seupaikeu |
Spike | 옹고집 |
Japanese | スパイク Supaiku |
Spike | イノシシアタマ |
Cards | |
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Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |