Monch
Monch | ||
---|---|---|
Health | Attack | Counter |
6 | 2 | 4 |
Other Stats | ||
Card Description | ||
Before attacking, eat allies in the row, absorbing their Attack and Health |
Monch is a Companion that the player can bring along on a run. This card is exclusive for the Shademancers Tribe. They share similarities to Monchi, though the exact connection is unknown beyond an appetite for cards.
Strategy
To get the most out of Monch, one should have a source of expendable Companions. They will eat ally cards and gain their health and attack for the remainder of the battle. Sacrificing Shades to Monch can help boost their attack and health quickly. Sacrificial cards, like Egg and Pootie, are not as ideal because they lack health and attack as sacrificial cards. Often, those sacrificial cards will be injured, as well.
Chikichi remains a good pairing with Monch as each sacrifice will bring about a stronger version up to Chikagoru.
It is important to remember to not feed your leader to Monch as it will kill them.
History
Cards | |
---|---|
Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |