Leech: Difference between revisions
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|image=Leech (Leech).png | |image=Leech (Leech).png | ||
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'''Leech''' is a [[Shades|Shade]] | '''Leech''' is a [[Shades|Shade]] summoned with the {{Card|Leech Mask}}. | ||
==Strategy== | ==Strategy== | ||
Leech has the uncommon aspect of being summoned as an enemy, meaning the player must take care when considering its placement. Leech does have {{Stat|attack}} and will deal damage, but the player also needs to avoid accidentally killing Leech before it can be useful. Since Leech is summoned as an enemy, it steals {{Stat|health}} from all other enemies, since they are its allies. With each attack, it decreases each other enemy's health by 3 and increases its own health by that total amount. This does not affect [[Clunkers]], as they have no health. Leech's effect is particularly noteworthy in that it does not actually damage the enemies, instead directly modifying their health. This means that it completely bypasses {{Stat|Block}} and {{Stat|Shell}}, but will also ''not'' be increased by {{Stat|Demonize}} or {{Stat|Bom}}. | Leech has the uncommon aspect of being summoned as an enemy, meaning the player must take care when considering its placement. Leech does have {{Stat|attack}} and will deal damage, but the player also needs to avoid accidentally killing Leech before it can be useful. Since Leech is summoned as an enemy, it steals {{Stat|health}} from all other enemies, since they are its allies. With each attack, it decreases each other enemy's health by 3 and increases its own health by that total amount. This does not affect [[Clunkers]], as they have no health. Leech's effect is particularly noteworthy in that it does not actually damage the enemies, instead directly modifying their health. This means that it completely bypasses {{Stat|Block}} and {{Stat|Shell}}, but will also ''not'' be increased by {{Stat|Demonize}} or {{Stat|Bom}}. | ||
Players will want to watch who their cards target to prevent accidentally killing Leech too early. | Players will want to watch who their cards target to prevent accidentally killing Leech too early. {{Keyword|Barrage}} and {{Stat|Overburn}} can prematurely kill it, but keeping Leech's health in check may still be a good idea. Having a [[Enemies#Minibosses|Miniboss]] enter the battle behind a well-fed Leech might cause problems if it takes too long to break down Leech to reach the miniboss. The {{Card|Grabber}} or a card with the {{Charm|Hook Charm}} can {{Keyword|Yank}} anything behind Leech to the front. | ||
As with all other cards that summon units to the enemy field, Leech can be used to halt enemy reinforcements by taking up an otherwise-available space on the board. | As with all other cards that summon units to the enemy field, Leech can be used to halt enemy reinforcements by taking up an otherwise-available space on the board. | ||
Leech is a surprisingly good target for | Leech is a surprisingly good target for {{Stat|Lumin}}, stealing 6 health from all enemies per attack. Make sure to have enough damage on hand to break down Leech if necessary, however. Leech may also be boosted by {{Card|Lupa}}, which not only allows it to take more health from enemies but also robs them of potentially getting boosted by Lupa. | ||
==History== | ==History== | ||
{{history|1.0|Added}} | {{history|1.0|Added}} | ||
{{history|1.1.0|Effect increased from '''2''' to '''3'''}} | {{history|1.1.0|Effect increased from '''2''' to '''3'''}} | ||
{{#invoke:Other Languages|Main}} | |||
{{NavboxCards}} | {{NavboxCards}} | ||
[[Category:Cards]][[Category:Companions]][[Category:Shades]][[Category:Summoning Cards]] | [[Category:Cards]][[Category:Companions]][[Category:Shades]][[Category:Summoning Cards]] |
Latest revision as of 23:26, 5 June 2024
Leech | |||
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5 | 2 | 3 | |
Other Stats | |||
Card Description | |||
Take 3 ![]() | |||
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Leech is a Shade summoned with the Leech Mask.
Strategy
Leech has the uncommon aspect of being summoned as an enemy, meaning the player must take care when considering its placement. Leech does have attack and will deal damage, but the player also needs to avoid accidentally killing Leech before it can be useful. Since Leech is summoned as an enemy, it steals
health from all other enemies, since they are its allies. With each attack, it decreases each other enemy's health by 3 and increases its own health by that total amount. This does not affect Clunkers, as they have no health. Leech's effect is particularly noteworthy in that it does not actually damage the enemies, instead directly modifying their health. This means that it completely bypasses
Block and
Shell, but will also not be increased by
Demonize or
Bom.
Players will want to watch who their cards target to prevent accidentally killing Leech too early. Barrage and Overburn can prematurely kill it, but keeping Leech's health in check may still be a good idea. Having a Miniboss enter the battle behind a well-fed Leech might cause problems if it takes too long to break down Leech to reach the miniboss. The
Grabber or a card with the
Hook Charm can Yank anything behind Leech to the front.
As with all other cards that summon units to the enemy field, Leech can be used to halt enemy reinforcements by taking up an otherwise-available space on the board.
Leech is a surprisingly good target for Lumin, stealing 6 health from all enemies per attack. Make sure to have enough damage on hand to break down Leech if necessary, however. Leech may also be boosted by
Lupa, which not only allows it to take more health from enemies but also robs them of potentially getting boosted by Lupa.
History
Other Languages
Language | Official Name | Translation | Description |
---|---|---|---|
English | Leech | — | Take 3 ![]() |
Chinese (Simplified) |
吸吸 Xīxī |
Suction | 从所有友军处夺取3 ![]() |
Chinese (Traditional) |
吸吸 Xīxī |
Suck | 從所有隊友處獲取3 ![]() |
Korean | 리치 Richi |
Leech | 모든 아군에게서 3 ![]() |
Japanese | リーチ Rīchi |
Leech | すべての味方から3 ![]() |
Cards | |
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Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |