Lumin Lantern: Difference between revisions

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The random nature of the Lumin Lantern and the fact that it boosts enemies more than allies makes it a very high-risk card, but also highly rewarding with careful planning. Try to play it when there are as few allies with boostable effects as possible, to increase the chance that it will choose the intended ally ([[Crowns]] can help guarantee the right card is boosted). Likewise, be aware of the potential outcome for each enemy that could be boosted, and have {{Stat|Snow}} or {{Stat|Ink}} on hand to neutralize the boosted enemy if it turns out to be problematic.
The random nature of the Lumin Lantern and the fact that it boosts enemies more than allies makes it a very high-risk card, but also highly rewarding with careful planning. Try to play it when there are as few allies with boostable effects as possible, to increase the chance that it will choose the intended ally ([[Crowns]] can help guarantee the right card is boosted). Likewise, be aware of the potential outcome for each enemy that could be boosted, and have {{Stat|Snow}} or {{Stat|Ink}} on hand to neutralize the boosted enemy if it turns out to be problematic.


Allies with effects that are balanced around having low values are the best cards to boost with the Lumin Lantern.  
Allies with effects that are balanced around having low values are the best cards to boost with the Lumin Lantern. For instance, [[Mini Mika]] will gain twice as much {{Stat|Frenzy}} when hit, [[Nom & Stompy]] will count themselves down twice as fast, and [[Kreggo]] will gain twice as much {{Stat|attack}}.


Numerical effects that can be modified are written in orange. For instance, [[Biji]] has "Apply 3 {{Stat|Bom}}" and "Increase by 1 when hit." Since only the first effect has an orange number, the Lumin Lantern will only boost the base amount of Bom inflicted, ''not'' the amount of Bom gained when hit.
Numerical effects that can be modified are written in orange. For instance, [[Biji]] has "Apply 3 {{Stat|Bom}}" and "Increase by 1 when hit." Since only the first effect has an orange number, the Lumin Lantern will only boost the base amount of Bom inflicted, ''not'' the amount of Bom gained when hit.

Revision as of 03:10, 4 April 2024

Lumin Lantern
Lumin Lantern (LuminShard).png
Health.png Health Attack.png Attack Counter.png Counter



Other Stats

Card Description
Boost a random ally's effects by 1
Boost a random enemy's effects by 2

Lumin Lantern is an item players may accumulate over a run. This card is exclusive to the Clunkmasters Tribe.

Strategy

The random nature of the Lumin Lantern and the fact that it boosts enemies more than allies makes it a very high-risk card, but also highly rewarding with careful planning. Try to play it when there are as few allies with boostable effects as possible, to increase the chance that it will choose the intended ally (Crowns can help guarantee the right card is boosted). Likewise, be aware of the potential outcome for each enemy that could be boosted, and have Snow.png Snow or Ink.png Ink on hand to neutralize the boosted enemy if it turns out to be problematic.

Allies with effects that are balanced around having low values are the best cards to boost with the Lumin Lantern. For instance, Mini Mika will gain twice as much Frenzy.png Frenzy when hit, Nom & Stompy will count themselves down twice as fast, and Kreggo will gain twice as much Attack.png attack.

Numerical effects that can be modified are written in orange. For instance, Biji has "Apply 3 Bom.png Bom" and "Increase by 1 when hit." Since only the first effect has an orange number, the Lumin Lantern will only boost the base amount of Bom inflicted, not the amount of Bom gained when hit.

History