Groff: Difference between revisions

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==Strategy==  
==Strategy==  
Groff has no regular [[Counter]], and will never attack as time passes. Instead, they trigger anytime the player sacrifices a card, dealing a whopping 10 total damage. Since they have [[Frenzy]], they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of [[Shades]] or sacrificial companions like [[Egg]] or [[Chikichi]], as well as cards that can regularly sacrifice them, such as [[Monch]] or any of the Skull [[Items]] ([[Tiger Skull]], [[Yeti Skull]], and [[Azul Skull]]). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 health and is easily outclassed.
Groff has no regular [[Counter]], and will never attack as time passes. Instead, their [[Reaction]] triggers anytime the player sacrifices a card, dealing a whopping 10 total damage. Since they have [[Frenzy]], they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of [[Shades]] or sacrificial companions like [[Egg]] or [[Chikichi]], as well as cards that can regularly sacrifice them, such as [[Monch]] or any of the Skull [[Items]] ([[Tiger Skull]], [[Yeti Skull]], and [[Azul Skull]]). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 health and is easily outclassed.


==History==
==History==

Revision as of 04:07, 4 February 2024

Groff
Groff (Boggler).png
Health.png Health Attack.png Attack Counter.png Counter
6 5
Other Stats
Card Description
Trigger when an ally is Sacrificed
Card Art
Groff.png

Groff is a Companion that the player can bring along on a run. They are exclusive to the Shademancers Tribe.

Strategy

Groff has no regular Counter, and will never attack as time passes. Instead, their Reaction triggers anytime the player sacrifices a card, dealing a whopping 10 total damage. Since they have Frenzy, they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of Shades or sacrificial companions like Egg or Chikichi, as well as cards that can regularly sacrifice them, such as Monch or any of the Skull Items (Tiger Skull, Yeti Skull, and Azul Skull). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 health and is easily outclassed.

History