Groff: Difference between revisions

From Wildfrost Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 2: Line 2:
|image=Groff (Boggler).png
|image=Groff (Boggler).png
}}
}}
'''Groff''' is a [[Companions|Companion]] that the player can bring along on a run. This card is exclusive for the [[Tribes#Shademancers|Shademancers Tribe]]. As they have no counter, they will only activate when the conditions in the description are met: an ally must be sacrificed for Groff to attack.
'''Groff''' is a [[Companions|Companion]] that the player can bring along on a run. They are exclusive to the [[Tribes#Shademancers|Shademancers Tribe]].


==Strategy==  
==Strategy==  
As Groff has no regular turn counter, Groff's utility scales with the player's deck. In a deck of [[Shades]] or sacrificial companions like [[Egg]] or [[Chikichi]], Groff will have more opportunities to trigger. And, every time they trigger they will deal five damage twice thanks to [[Stats#Primary Stats|Frenzy]].
Groff has no regular [[Counter]], and will never attack as time passes. Instead, they trigger anytime the player sacrifices a card, dealing a whopping 10 total damage. Since they have [[Frenzy]], they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of [[Shades]] or sacrificial companions like [[Egg]] or [[Chikichi]], as well as cards that can regularly sacrifice them, such as [[Monch]] or any of the Skull [[Items]] ([[Tiger Skull]], [[Yeti Skull]], and [[Azul Skull]]). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 health and is easily outclassed.
 
In decks without opportunities to sacrifice cards, Groff only has five health and will be of limited use beyond taking a hit or 2.


==History==
==History==

Revision as of 19:25, 9 January 2024

Groff
Groff (Boggler).png
Health.png Health Attack.png Attack Counter.png Counter
6 5
Other Stats
Card Description
Trigger when an ally is Sacrificed
Card Art
Groff.png

Groff is a Companion that the player can bring along on a run. They are exclusive to the Shademancers Tribe.

Strategy

Groff has no regular Counter, and will never attack as time passes. Instead, they trigger anytime the player sacrifices a card, dealing a whopping 10 total damage. Since they have Frenzy, they scale even better with attack boosts and are less likely to overkill a weak enemy. However, the player must have a deck of Shades or sacrificial companions like Egg or Chikichi, as well as cards that can regularly sacrifice them, such as Monch or any of the Skull Items (Tiger Skull, Yeti Skull, and Azul Skull). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 health and is easily outclassed.

History