Monch: Difference between revisions

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|description=Before attacking, eat allies in the row, absorbing their {{Stat|Attack}} and {{Stat|Health}}
|description=Before attacking, eat allies in the row, absorbing their {{Stat|Attack}} and {{Stat|Health}}
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'''Monch''' is a [[Companions|Companion]] that the player can bring along on a run. This card is exclusive for the [[Tribes#Shademancers|Shademancers Tribe]]. They share similarities to [[Monchi]], though the exact connection is unknown beyond an appetite for cards.
'''Monch''' is a [[Companions|Companion]] that the player can bring along on a run. This card is exclusive for the [[Tribes#Shademancers|Shademancers Tribe]]. They share similarities to [[Muncher|Monchi]], though the exact connection is unknown beyond an appetite for cards.


==Strategy==  
==Strategy==  

Revision as of 00:00, 1 January 2024

Monch
Monch (Monch).png
Health.png Health Attack.png Attack Counter.png Counter
6 2 4
Other Stats

Card Description
Before attacking, eat allies in the row, absorbing their Attack.png Attack and Health.png Health

Monch is a Companion that the player can bring along on a run. This card is exclusive for the Shademancers Tribe. They share similarities to Monchi, though the exact connection is unknown beyond an appetite for cards.

Strategy

To get the most out of Monch, one should have a source of expendable Companions. They will eat ally cards and gain their health and attack for the remainder of the battle. Sacrificing Shades to Monch can help boost their attack and health quickly. Sacrificial cards, like Egg and Pootie, are not as ideal because they lack health and attack as sacrificial cards. Often, those sacrificial cards will be injured, as well.

Chikichi remains a good pairing with Monch as each sacrifice will bring about a stronger version up to Chikagoru.

It is important to remember to not feed your leader to Monch as it will kill them.

History