Blunky: Difference between revisions

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==Strategy==
==Strategy==
Blunky's strength lies in their ability to use [[Block]] to negate an entire instance of damage, and the ability to recall and redeploy them to potentially do this multiple times. However, with only one health and damage, they generally have very little capacity to fight outside of this strategy.  
Blunky has basically no offensive capability and no {{Stat|health}} to speak of, but they gain {{Stat|Block}} whenever deployed. This allows Blunky to negate an entire instance of damage, be recalled, and then be redeployed to block another hit. They also have a rare {{Stat|Counter}} of just 2, shared with the {{Card|Naked Gnome}}, making them useful for breaking down [[Clunkers]] or using [[Charms]] to quickly apply [[Stats#Debuffs|debuffs]].
 
Blunky also has a rare [[Counter]] of just 2, shared with the [[Naked Gnome]], so like the Naked Gnome they can be effective for breaking down [[Clunkers]] or using [[Charms]] to quickly apply [[Stats#Debuffs|debuffs]].


==History==
==History==

Revision as of 07:02, 27 April 2024

Blunky
Blunky (Blunky).png
Health.png Health Attack.png Attack Counter.png Counter
1 1 2
Other Stats

Card Description
When deployed, gain 1 Block.png Block

Blunky is a Companion that the player can bring along on a run.

Strategy

Blunky has basically no offensive capability and no Health.png health to speak of, but they gain Block.png Block whenever deployed. This allows Blunky to negate an entire instance of damage, be recalled, and then be redeployed to block another hit. They also have a rare Counter.png Counter of just 2, shared with the Naked Gnome.png Naked Gnome, making them useful for breaking down Clunkers or using Charms to quickly apply debuffs.

History