Tinkerson Jr.: Difference between revisions
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m (Fixed card description to what it actually says in-game (added word "equal")) |
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|description=While active, add equal {{Stat|Attack}} to all [[Junk]] in your hand | |description=While active, add equal {{Stat|Attack}} to all [[Junk]] in your hand | ||
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'''Tinkerson Jr.''' is a [[Companions|Companion]] that the player can bring along on a run. | '''Tinkerson Jr.''' is a [[Companions|Companion]] that the player can bring along on a run. This card is exclusive for the [[Tribes#Clunkmasters|Clunkmasters Tribe]] | ||
==Strategy== | ==Strategy== | ||
Tinkerson Jr. is an excellent card for any builds centered around [[Junk]]. Tinkerson Jr. turns Junk into a [[Scrappy Sword]] that can scale both in battle and across an entire run. Because Tinkerson Jr.'s attack is what is looked at, a player can buff them which will also buff every piece of Junk. While a low turn counter can often be a benefit it is worth noting that, if one uses [[Stats#Buffs|Spice]] to buff Tinkerson Jr., the damage boost will only last for a few turns. | |||
Beyond the ability to improve Junk, Tinkerson Jr. is also capable of being hit a few times before needing attention. This makes them a good choice to use defensively. | |||
==History== | ==History== |
Revision as of 19:21, 26 May 2023
Tinkerson Jr. | ||
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Card Description | ||
While active, add equal ![]() |
Tinkerson Jr. is a Companion that the player can bring along on a run. This card is exclusive for the Clunkmasters Tribe
Strategy
Tinkerson Jr. is an excellent card for any builds centered around Junk. Tinkerson Jr. turns Junk into a Scrappy Sword that can scale both in battle and across an entire run. Because Tinkerson Jr.'s attack is what is looked at, a player can buff them which will also buff every piece of Junk. While a low turn counter can often be a benefit it is worth noting that, if one uses Spice to buff Tinkerson Jr., the damage boost will only last for a few turns.
Beyond the ability to improve Junk, Tinkerson Jr. is also capable of being hit a few times before needing attention. This makes them a good choice to use defensively.
History
- 1.0: Added
Cards | |
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Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |