Zula: Difference between revisions
No edit summary |
Tags: Mobile edit Mobile web edit |
||
Line 12: | Line 12: | ||
==Strategy== | ==Strategy== | ||
Zula has no {{Stat|Counter}}, instead having a {{Stat|Reaction}} that triggers whenever any enemy is killed. This lets them play to {{Stat|Overburn|Overburn's}} greatest strength of wiping out hordes of weak enemies quickly, causing powerful snowballing by inflicting Overburn on anything that survives the explosions. 2 Overburn may not seem like much at a glance, but enemies spawn in large quantities in most fights (usually around 8 to 10 enemies per fight), allowing Zula to contribute a lot of damage. | Zula has no {{Stat|Counter}}, instead having a {{Stat|Reaction}} that triggers whenever any enemy is killed. This lets them play to {{Stat|Overburn|Overburn's}} greatest strength of wiping out hordes of weak enemies quickly, causing powerful snowballing by inflicting Overburn on anything that survives the explosions. 2 Overburn may not seem like much at a glance, but enemies spawn in large quantities in most fights (usually around 8 to 10 enemies per fight), allowing Zula to contribute a lot of damage. | ||
Since Zula tends to cause cascading Overburn explosions that trigger their Reaction repeatedly, they are a very good source of combo {{Stat|Bling|Blings}} and can also easily achieve a 6x combo to unlock {{Card|Lil Gazi|Lil' Gazi}}. | |||
==Trivia== | ==Trivia== |
Revision as of 05:50, 4 June 2024
![]() |
New Content Ahead!
This content is part of a recent update and may be heavily edited as a result. |
---|
Zula | ||
---|---|---|
![]() |
![]() |
![]() |
7 | 0 | |
Other Stats | ||
Card Description | ||
Apply 2 ![]() Trigger when an enemy is killed |
Zula is a Companion that the player can bring along on a run. They are exclusive to the Shademancers Tribe.
Strategy
Zula has no Counter, instead having a
Reaction that triggers whenever any enemy is killed. This lets them play to
Overburn's greatest strength of wiping out hordes of weak enemies quickly, causing powerful snowballing by inflicting Overburn on anything that survives the explosions. 2 Overburn may not seem like much at a glance, but enemies spawn in large quantities in most fights (usually around 8 to 10 enemies per fight), allowing Zula to contribute a lot of damage.
Since Zula tends to cause cascading Overburn explosions that trigger their Reaction repeatedly, they are a very good source of combo Blings and can also easily achieve a 6x combo to unlock
Lil' Gazi.
Trivia
Zula has the same Reaction as the
Bling Bank.
History
- 1.2.0: Added
Other Languages
Language | Official Name | Description |
---|---|---|
English | Zula | Apply 2 ![]() Trigger when an enemy is killed |
Chinese (Simplified) |
祖拉 | 施加2 ![]() 一名敌人被击杀时,触发 |
Chinese (Traditional) |
祖拉 | 施加2 ![]() 敵人被擊殺時,觸發 |
Korean | 줄라 | 2 ![]() 적이 죽으면 발동 |
Japanese | ズーラ | 2 ![]() 敵を倒した時に発動する |
Cards | |
---|---|
Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |