Demonheart: Difference between revisions
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==Strategy== | ==Strategy== | ||
The Demonheart is a unique item that, depending on the situation, works offensively ''or'' defensively. It heals a large amount of {{Stat|health}} but {{Stat|Demonize|Demonizes}} the healed card. Use it on a [[Companions|Companion]] when incoming attacks are weak and thus don't deal much more damage with Demonize, or use it on an enemy to prepare to deal a single large hit. The main thing that may prevent the Demonheart from being useful is that it does not increase the target's health and only '' | The Demonheart is a unique item that, depending on the situation, works offensively ''or'' defensively. It heals a large amount of {{Stat|health}} but {{Stat|Demonize|Demonizes}} the healed card. Use it on a [[Companions|Companion]] when incoming attacks are weak and thus don't deal much more damage with Demonize, or use it on an enemy to prepare to deal a single large hit. The main thing that may prevent the Demonheart from being useful is that it does not increase the target's health and only ''restores'' lost health; having a Companion with 9+ missing health while also having a safe enough setup for them to be Demonized may be a rare situation without health-increasing effects like [[Pinkberry Juice]]. | ||
Since the Demonheart has an {{Stat|attack}} stat, it will trigger on-hit abilities of anything it targets, such as [[Fungun]] and [[Paw Paw]]. | Since the Demonheart has an {{Stat|attack}} stat, it will trigger on-hit abilities of anything it targets, such as [[Fungun]] and [[Paw Paw]]. |
Revision as of 02:59, 4 April 2024
Demonheart | |||
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Health | Attack | Counter | |
0 | |||
Other Stats | |||
Card Description | |||
Apply 1 Demonize Restore 9 Health | |||
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Demonheart is an item players may accumulate over a run.
Strategy
The Demonheart is a unique item that, depending on the situation, works offensively or defensively. It heals a large amount of health but Demonizes the healed card. Use it on a Companion when incoming attacks are weak and thus don't deal much more damage with Demonize, or use it on an enemy to prepare to deal a single large hit. The main thing that may prevent the Demonheart from being useful is that it does not increase the target's health and only restores lost health; having a Companion with 9+ missing health while also having a safe enough setup for them to be Demonized may be a rare situation without health-increasing effects like Pinkberry Juice.
Since the Demonheart has an attack stat, it will trigger on-hit abilities of anything it targets, such as Fungun and Paw Paw.
History
Cards | |
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Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |