Ice Dice: Difference between revisions

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{{Infobox
{{#invoke:Cards|Itembox|Ice Dice
|name=Ice Dice
|image=Ice Dice (IceDice).png
|image=Ice Dice (IceDice).png
|description=Apply '''1''' {{Stat|Block}} to a random ally<br>Apply '''1''' {{Stat|Block}} to a random enemy
}}
}}
'''Ice Dice''' are an [[Items|item]] players may accumulate over a run.
'''Ice Dice''' are an [[Items|item]] players may accumulate over a run.


==Strategy==  
==Strategy==  
The Ice Dice are tricky to use, as their random nature makes it impossible to predict what their effect will be. When trying to give [[Block]] to a specific card, use the Ice Dice when there are as few allied cards on the field as possible. Make sure to have offensive Items or [[Companions]] with [[Frenzy]] that can break down the Block given to the enemy, as any card that deals burst damage will be significantly hampered.
In most situations, the Ice Dice are difficult to use due to their inherent randomness. Even though a stack of {{Stat|Block}} can negate an indefinite amount of damage, the Ice Dice's unpredictability makes them generally inferior to other cards and effects that consistently give effective {{Stat|health}} (such as {{Card|Pinkberry Juice}} and {{Card|Shell Shield}}). Expendable [[Shades]] and [[Clunkers]] can also reliably block high-damage hits without worrying about randomness. However, the Ice Dice are a valuable combo piece with {{Card|Nova}}, providing a repeatable source of Block to trigger Nova's {{Stat|Reaction}}.
 
Generally, try to play the Ice Dice a turn ''before'' the Block would be necessary, so that there is time to react to the random roll. If possible, avoid playing them during a turn when irrelevant enemies are attacking as well, since they may break the Block immediately before it can be useful. If trying to give Block to a specific card, use the Ice Dice when there are as few allied cards on the field as possible. While [[Crowns]] can serve this purpose, using a Crown to guarantee 1 Block on a card is generally not worthwhile. Make sure to have offensive Items or [[Companions]] with {{Stat|Frenzy}} that can break down the Block given to the enemy, as any card that deals burst damage will be significantly hampered.


==History==
==History==
{{history|1.0|Added. Description read "Apply 1 {{Stat|Block}} to a random ally or enemy" and had 2 {{Stat|Frenzy}}.}}
{{history|1.0|Added. Description read "Apply 1 {{Stat|Block}} to a random ally or enemy" and had 2 {{Stat|Frenzy}}.}}
{{history|1.0.5|Removed Frenzy, now applies to 1 enemy and 1 ally.}}
{{history|1.0.5|Removed Frenzy, now applies to exactly 1 enemy and exactly 1 ally}}
 
{{#invoke:Other Languages|Main}}


{{NavboxCards}}
{{NavboxCards}}
[[Category:Cards]][[Category:Items]]
[[Category:Cards]][[Category:Items]]

Latest revision as of 15:47, 18 June 2024

Ice Dice
Ice Dice (IceDice).png
Attack.png Attack

Other Stats

Card Description
Apply 1 Block.png Block to a random ally
Apply 1 Block.png Block to a random enemy
Card Art
Ice Dice.png

Ice Dice are an item players may accumulate over a run.

Strategy

In most situations, the Ice Dice are difficult to use due to their inherent randomness. Even though a stack of Block.png Block can negate an indefinite amount of damage, the Ice Dice's unpredictability makes them generally inferior to other cards and effects that consistently give effective Health.png health (such as Pinkberry Juice.png Pinkberry Juice and Shell Shield.png Shell Shield). Expendable Shades and Clunkers can also reliably block high-damage hits without worrying about randomness. However, the Ice Dice are a valuable combo piece with Nova.png Nova, providing a repeatable source of Block to trigger Nova's Reaction.png Reaction.

Generally, try to play the Ice Dice a turn before the Block would be necessary, so that there is time to react to the random roll. If possible, avoid playing them during a turn when irrelevant enemies are attacking as well, since they may break the Block immediately before it can be useful. If trying to give Block to a specific card, use the Ice Dice when there are as few allied cards on the field as possible. While Crowns can serve this purpose, using a Crown to guarantee 1 Block on a card is generally not worthwhile. Make sure to have offensive Items or Companions with Frenzy.png Frenzy that can break down the Block given to the enemy, as any card that deals burst damage will be significantly hampered.

History

  • 1.0: Added. Description read "Apply 1 Block.png Block to a random ally or enemy" and had 2 Frenzy.png Frenzy.
  • 1.0.5: Removed Frenzy, now applies to exactly 1 enemy and exactly 1 ally

Other Languages

Language Official Name Translation Description
English Ice Dice Apply 1 Block.png Block to a random ally
Apply 1 Block.png Block to a random enemy
Chinese
(Simplified)
冰骰子
Bīng Tóuzi
Ice Dice 对一名随机友军施加1 Block.png 格挡
对一名随机敌人施加1 Block.png 格挡
Chinese
(Traditional)
冰骰子
Bīng Tóuzi
Ice Dice 對隨機隊友施加1 Block.png 格擋
對隨機敵人施加1 Block.png 格擋
Korean 얼음주사위
Eoreumjusawi
Ice Dice 무작위의 아군에게 1 Block.png 방어벽 부여
무작위의 적에게 1 Block.png 방어벽 부여
Japanese 氷のサイコロ
Kōri no Saikoro
Ice Dice ランダムな味方に1 Block.png ブロックを与える
ランダムな敵に1 Block.png ブロックを与える