Junk: Difference between revisions
Jump to navigation
Jump to search
Landmine751 (talk | contribs) (Created the page with some basic information) |
mNo edit summary |
||
Line 15: | Line 15: | ||
==History== | ==History== | ||
{{history|1.0|Added}} | {{history|1.0|Added}} | ||
{{NavboxCards}} | |||
[[Category:Cards]][[Category:Items]][[Category:Weapon Cards]] | [[Category:Cards]][[Category:Items]][[Category:Weapon Cards]] |
Revision as of 14:16, 18 April 2023
Junk |
---|
Attack |
0 |
Other Stats |
Card Description |
Does absolutely nothing... |
Junk is an item players may accumulate over a run with a Clunkmaster leader. It will hit a card for zero damage.
Strategy
Junk is a surprisingly versatile card. With Trash and Recycle keywords, it can be used to power the effects of other cards. Additionally, Junk can be buffed through Spice or cards like Tinkerson Jr enabling it to deal damage.
There is a fine balance between a useful amount of Junk and having too much, however. Too many cards generating Junk may result in the inability to draw the cards needed to win a battle.
History
- 1.0: Added
Cards | |
---|---|
Leaders | Snowdwellers Leaders • Shademancers Leaders • Clunkmasters Leaders |
Pets | • • • • • • |
Companions | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Shades | • • • • • • • • • • • • |
Clunkers | • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Items | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemies | • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • |
Enemy Clunkers | • • • • • • • • |
Minibosses | • • • • • • • • • • • • • • • • |
Bosses | • • • • • • • • • • • • |