Leech

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Revision as of 13:23, 15 December 2023 by Lvlen-125 (talk | contribs)
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{{#invoke|Cards|CardInfobox|Leech |image=Leech (Leech).png }} Leech is a Shade that the player summons with the Leech Mask. Leech is summoned to a location on the enemy side of the board meaning that their effect of stealing health is applied to the player's enemies, as they are Leech's allies.

Strategy

Leech has the uncommon aspect of being summoned as an enemy, meaning the player must take care when considering their placement as they will be targeting the player's units when they attack. Upon each attack, Leech reduces each of their allies health by 2 and increases their own health by 2 for each enemy hit. This does not affect units without health, such as Clunkers.

As with all other cards that summon units to the enemy side of the board, Leech can be used to halt enemy reinforcements by taking up an otherwise available space on the board.

Players will want to watch who their cards target to prevent accidentally killing Leech too early. Placing Leech strategically is important to avoid killing them with Barrage or Overburn, and having a Miniboss enter the battle behind them could mean you now have a large wall of health to break down before you can target the miniboss.

History

  • 1.0: Added
  • 1.1.0: Effect increased from 2 to 3