Wildfrost features 3 different Tribes, each of which has their own unique mechanics and playstyle. Varying from a focus on elements like Snow.png Snow or Spice.png Spice, to summoning versatile Shades, to reliance on Junk, the style of each Tribe must be mastered separately. Players start with the Snowdwellers Tribe, while the rest are unlocked through playing the game.

Each Tribe has their own pool of Companions, Clunkers, Items, and Charms that can appear in a run, along with a number of cards that are shared across all Tribes. When beginning a run, the player chooses a Tribe and then picks one of three Leaders from that Tribe. This determines the available cards in the run, as well as the starting deck. (The very first run has its own unique starting deck, however.)

Snowdwellers

 
Snowdwellers Tribe Flag

A collection of clans who banded together in the town of Snowdwell to lead the battle against the Wildfrost. Mastering the elements is key to their strategy in battle, using snow and shrooms to hinder enemies, shells to protect themselves, and flaming hot spice to gain more power.

The Snowdwellers are the first playable Tribe. They utilize relatively straightforward mechanics, although they are still very powerful in their own right. Their unique mechanics are   Shroom,   Shell, and   Spice, and they also specialize in healing and   Snow. Their starting deck consists of:

Image Card Name   Health   Attack Description
Scrappy Sword 2 A traditional trusty weapon
Scrappy Sword 2 A traditional trusty weapon
Scrappy Sword 2 A traditional trusty weapon
Snow Stick 1 Apply 2   Snow
Snow Stick 1 Apply 2   Snow
Sun Rod Count down   Counter by 2
Flamewater Increase   Attack by 1
Woodhead 1   Scrap Does nothing, but will take a hit for you :)

Snowdwellers-Exclusive Cards and Charms

See here for the stat-distribution of Snowdweller Leaders


Image Card Name   Health   Attack   Counter Other Description
Chompom 3 1 3 2   Shell Deal additional damage equal to   Shell
Firefist 12 2 5 When   Health lost, gain equal   Spice
Fulbert 4 1 3 When   Spiced or   Shelled, apply equal   Shroom to a random enemy
Fungun 10 0 5 Apply 2   Shroom
Increase by 1 when hit
Kernel 8 3 4 When hit, apply 2   Shell to ally behind
Lil' Berry 8 2 4 When healed, gain +2   Attack
Pimento 7 2 5 Retains   Spice
Pootie 1 1 3 When destroyed, add x1   Frenzy to a random ally
Pyra 6 4 Apply 4   Spice to ally behind
Shelly 4 1 3 When an enemy is killed, apply 3   Shell to the attacker
Tiny Tyko 2 1 4 x2   Frenzy When hit, gain x1   Frenzy
Wallop 9 4 4 Deal 8 additional damage to   Snow'd targets
Wort 6 0 3 x2   Frenzy Apply 2   Shroom
Aimless
Yuki 1 1 4 Whenever anything is   Snow'd, gain equal   Attack

Image Card Name Description Unlock Challenge
  Acorn Charm Gain 8   Shell Unlocked by default
  Jewelberry Charm Gain Flourish Snowdweller Win a run with the Snowdweller tribe
  Peppernut Charm Replace   Shell effects with   Spice and vice versa Tough Nut Stack 50   Shell on a single target
  Scrap Charm Add 1   Scrap Unlocked by default
  Shield Charm Gain 3   Shell on kill Unlocked by default
  Shroom Charm Apply 1   Shroom Unlocked by default
  Spice Charm Gain 2   Spice when hit Unlocked by default
  Truffle Charm Apply 3   Shroom
-2   Health
Toxic Stack 20   Shroom on a single target

Image Card Name   Attack Description
Dragon Pepper Apply 7   Spice
Consume
Flamewater Increase   Attack by 1
Hongo's Hammer 1 Apply 3   Shroom
Nutshell Cake Apply 9   Shell
Reduce   Health by 2
Consume
Peppereaper 1 Apply 4   Spice
Peppering Apply 2   Spice to all allies
Scrap Pile Add 1   Scrap
Scrappy Sword 2 A traditional trusty weapon
Shell Shield Apply 4   Shell
Shellbo 2 Apply 5   Shell
Barrage
Snow Stick 1 Apply 2   Snow
Spice Stones Apply 1   Spice
Double the target's   Spice
Spore Pack 0 Apply 2   Shroom
Barrage
Stormbear Spirit 8 Target must be   Snow'd
Sun Rod Count down   Counter by 2

Image Card Name   Scrap   Attack Other Description
Fungo Blaster 1 When a   Shroom'd enemy dies, apply their   Shroom to a random enemy
Heartforge 1 When an ally is healed, apply double   Spice
Kobonker 1 3   Reaction Trigger against anything that is hit with   Snow
Mobile Campfire 1 While active, add +3   Attack to allies in the row
Moko Totem 2 0   Reaction, x5   Frenzy Trigger when   Spice reaches 10
Destroy self
Pepper Flag 1 While active, all allies retain   Spice
Shroominator 4 Whenever anything is   Shroom'd, double the amount and lose 1   Scrap
Shroomine 1 When hit, apply 4   Shroom to the attacker
Spice Sparklers 1 While active, add +3   Attack to Items in your hand
Woodhead 1 Does nothing, but will take a hit for you :)

Shademancers

 
Shademancers Tribe Flag

These skilled warriors unleash the power of darkness by summoning spirits known as Shades to aid them in battle. Shades can absorb enemy attacks, be powered up to create devastating opponents, or strategically sacrificed to gain various boons.

The Shademancers are the second playable Tribe, unlocked by killing 100 enemies. Their cards can summon a multitude of different Shades, each with their own roles and abilities. Their unique mechanics are Shades, sacrifice,   Teeth, and   Overburn. Their starting deck consists of:

Image Card Name   Attack Description
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Blizzard Bottle 0 Apply 3   Snow
Sunburst Tootoo 1 Count down   Counter by 2
Berry Bell Increase   Health by 1
Barrage
Junjun Mask Summon Junjun

Shademancers-Exclusive Cards and Charms

See here for the stat-distribution of Shademancer Leaders


Image Card Name   Health   Attack   Counter Other Description
Berry Sis 8 2 3 When hit, add lost   Health to a random ally
Chikichi 2 2 3 When Sacrificed, summon Chikani
Devicro 7 2 4 When an ally is Sacrificed, gain their   Attack
Egg 8 When destroyed, summon Dregg
Groff 6 5   Reaction, x2   Frenzy Trigger when an ally is Sacrificed
Monch 6 2 4 Before attacking, eat allies in the row, absorbing their   Attack and   Health
Shen 6 0 4 Apply 2   Overburn
Increase by 1 when hit
Splinter 4 4 4 When deployed, copy the effects of a random enemy in the row
Spoof 2 5 Summon a Bootleg copy of a random enemy
Taiga 8 4 2   Teeth Gain 2   Teeth
The Baker 9 4 Add 1   Skull Muffin to your hand
Spark
Tusk 5 2 5 While active, add 3   Teeth to all allies
Van Jun 4 4 Add +2   Attack and +2   Health to all Summoned allies
Vesta 8 0 4 Double the target's   Overburn
Barrage
Zula 7 0   Reaction Apply 2   Overburn
Trigger when an enemy is killed

Image Card Name Description Unlock Challenge
  Bite Charm Start with 3   Teeth Unlocked by default
  Boonfire Charm When consumed, apply 2   Overburn to all enemies Unlocked by default
  Flameblade Charm Replace current   Attack with apply   Overburn Unlocked by default
  Lamb Charm Gain Faith 2 Ritual Sacrifice 5 allies in a single battle
  Mime Charm Replace effects with those of a random Companion in your deck or reserve Shademancer Win a run with the Shademancer tribe
  Tiger Charm Gain 1   Teeth when hit Unlocked by default

Image Card Name   Attack Description
Azul Battle Axe 3 Apply   Overburn equal to damage dealt
Azul Candle 1 Double the target's   Overburn
Azul Skull 0 Kill an ally
Apply 4   Overburn to front enemy
Beepop Mask Summon Beepop
Berry Bell Increase   Health by 1
Barrage
Blank Mask Summon a copy of an ally
Consume
Bonescraper 5 Killing an enemy counts as Sacrificing an ally
Fallow Mask Summon Fallow
Junjun Mask Summon Junjun
Leech Mask Summon Leech on the enemy side
Consume
Pom Mask Summon Pom on the enemy side
Consume
Shade Clay Make a copy of an Item in your hand
Consume
Shade Wisp Summon a copy of an enemy on your side with 1   Health
Sheepopper Mask Summon Sheepopper on the enemy side
Consume
Skull Muffin 0 Kill an ally
Zoomlin
Consume
Skullmist Tea 0 Kill an ally
Add their   Attack to all allies
Consume
Snuffer Mask Summon Snuffer
Consume
Soulbound Skulls Add Soulbound to an ally
Add Soulbound to a random enemy
Sunburst Tootoo 1 Count down   Counter by 2
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tiger Skull 0 Kill an ally
Apply 3   Teeth to allies in the row
Tigris Mask Summon Tigris
Consume
Yeti Skull 0 Kill an ally
Apply 3   Snow to enemies in the row

Shademancers do not have Tribe-exclusive Clunkers

Clunkmasters

 
Clunkmasters Tribe Flag

The lost tribe of the Gnomes! These master tinkerers use junk and scrap to fuel powerful Clunkers and weapons. Striking a balance between creating and recycling junk to power machinery and weaponry is fundamental to the Clunkmaster strategy.

The Clunkmasters are the third playable Tribe, unlocked by dealing 1000 total damage. Many of their cards have extremely powerful effects, but are balanced by the Recycle ability that requires them to destroy Junk to play them. Their unique mechanics are   Scrap,   Bom,   Ink,   Haze, and Junk.

Image Card Name   Health   Attack Description
Gearhammer 2 Gain +1   Attack
Gearhammer 2 Gain +1   Attack
Gearhammer 2 Gain +1   Attack
Gearhammer 2 Gain +1   Attack
Snowzooka 0 Apply 2   Snow
Critical
Sunsong Box Increase   Attack by 1
Count down   Counter by 1
Recycle 1
Flask of Ink 0 Apply 4   Ink
Junk 0 Does absolutely nothing...
Junkhead 3   Scrap Trash 1 when hit

Clunkmasters-Exclusive Cards and Charms

See here for the stat-distribution of Clunkmaster Leaders


Image Card Name   Health   Attack   Counter Other Description
Alloy 12 6 5 1   Bom Apply 1   Scrap to a random ally
Biji 8 0 4 Apply 3   Bom
Increase by 1 when hit
Fizzle 5 0 4 x3   Frenzy Apply 1   Bom
Folby 12 3 4 Trash 1 when hit
Hazeblazer 10 0 5 Apply 1   Haze
Deal 3 damage to self
Knuckles 8 4   Reaction Trigger when hit
Kreggo 7 2 5 When a card is destroyed, gain +1   Attack
Mama Tinkerson 5 3 4 While active, add x2   Frenzy to all Clunker allies
Mini Mika 8 2 5 When hit with Junk, gain x1   Frenzy
Needle 7 3 4 Destroy all   Junk in hand and Draw 1 for each
Nom & Stompy 10 10 10 When a card is destroyed, count down   Counter by 1
Scaven 8 5 3 Trash 1
Tinkerson Jr. 8 3 3 While active, add   Attack to all Junk in your hand
Toaster 9 3 3 x2   Frenzy While active, add Consume to Items in your hand

Image Card Name Description Unlock Challenge
  Bom Charm Apply 1   Bom Unlocked by default
  Fidget Charm Replace Recycle effects with Trash and vice versa Clunkmaster Win a run with the Clunkmaster tribe
  Gear Charm Gain Trash 1 and Draw 1 Unlocked by default
  Recycle Charm Gain Recycle 1
+4   Attack
Unlocked by default
  Scrap Charm Add 1   Scrap Unlocked by default
  Squid Charm Apply 2   Ink Unlocked by default

Image Card Name   Attack Description
B.I.N.K 0 Apply 2   Ink
Hits all enemies
Blaze Bom 0 Add x1   Frenzy
Apply 4   Bom
Bom Barrel 0 Apply 4   Bom
Barrage
Trash 4
Clockwork Bom 2 Apply 3   Bom
Critical
Flask of Ink 0 Apply 4   Ink
Foggy Brew 0 Apply 1   Haze
Consume
Forging Stove Destroy a card in your hand
Add its   Attack to a random ally
Frenzy Wrench Add x1   Frenzy to a card in your hand
Recycle 2
Frostbite Shard Reduce the target's effects by 1
Consume
Gearhammer 2 Gain +1   Attack
Gigi's Cookie Box Add 1   Scrap to all allies
Consume
Gigi's Gizmo Add 1   Scrap
Recycle 1
Draw 2
Haze Keg 0 Apply 1   Haze
Recycle 2
Lumin Lantern Boost a random ally's effects by 1
Boost a random enemy's effects by 2
Magma Booster Increase   Attack by 3
Add Aimless to the target
Mini Muncher Destroy a card in your hand
Noomlin
Proto-Stomper 8 Trash 2
Snowzooka 0 Apply 2   Snow
Critical
Suncream Reduce   Counter by 1
Recycle 1
Consume
Sunsong Box Increase   Attack by 1
Count down   Counter by 1
Recycle 1
Supersnower 0 Apply 3   Snow
Barrage
Recycle 2

Image Card Name   Scrap   Attack Other Description
Blundertank 2 5   Reaction Trigger when Junk is destroyed
Bombarder 1 0   Reaction Trigger against anything that is hit with   Bom
Gachapomper 1 While active, add Barrage to allies in the row
Haze Balloon 1 When destroyed, apply 1   Haze to the attacker and double their   Attack
I.C.G.M 3 10 Before triggering, gain   Frenzy equal to   Scrap
Destroy self
Junkhead 3 Trash 1 when hit
Plinker 5 2 Lose 1   Scrap
Portable Workbench 1 While active, all Recycle effects require 1 less Junk
Sunglass Chime 1 When destroyed, trigger all allies
Tootordion 3 Trigger a random ally
Lose 1   Scrap