Shroom

From Wildfrost Wiki
Jump to navigation Jump to search

Shroom.png Shroom is a debuff applied by some Snowdweller cards. At the end of the turn, each Shroomed card takes damage equal to its Shroom, then its Shroom counts down by 1.

Information and Strategy

Shroom is an effect exclusive to the Snowdweller tribe. While low stacks of Shroom can deal decent chip damage, its true value lies in accumulating high amounts of Shroom on a single target. If a deck can consistently apply a lot of Shroom, the Shroom can comfortably become the deck's primary damage source. Once a victim has enough Shroom, it doesn't even matter that Shroom counts down each turn if it takes enough damage per turn. While 1 Shroom is much less potent than 3 Shroom, 18 Shroom is just as deadly as 20.

Shroom Interactions

Cards take damage from their Shroom in turn order, top-to-bottom and front-to-back.

If the player wins a fight by defeating the miniboss or boss with a Companion's attack damage (or some similar source), the turn countdown will finish and all Shroomed cards will take damage. This can injure Companions via the Bell of Death or even end a run, and it is especially worth remembering since Leaders can't be recalled to heal them or cure their Shroom. Defeating the miniboss or boss using an Item or by triggering a Companion before the turn countdown will end the fight before the point that Shroom damage is dealt.

Cards and effects that interact with Shroom

Player effects that apply Shroom Player effects that interact with Shroom Enemy cards that apply or interact with Shroom

Trivia

Many Shroom-related cards feature a prominent X symbol (for instance, Wort.png Wort has it on a headband, while Shrootles.png Shrootles has it on its heads).

Other Languages

Language Official Name
Chinese
(Simplified)
毒菇
Dú gū
Chinese
(Traditional)
毒菇
Dú gū
Korean 독버섯
Dokbeoseot
Japanese シュルーム
Shurūmu