Companions: Difference between revisions
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''' | '''Companions''' are cards that assist the player in battle, protecting their [[Leaders|Leader]] and attacking [[Enemies|enemies]] or using beneficial effects. These cards are defined by their {{Stat|health}} and {{Stat|Counter}}, which is how many turns it takes before they trigger. | ||
Unlike [[Items]], Companions are played to the field and remain there after being played. They can be deployed to any unoccupied zone on the player's field, and the player can freely move them around during their turn. Companions can also be freely recalled to the discard pile, which removes all their [[Stats#Debuffs|debuffs]] and restores a flat 5 health. Once a recalled Companion is drawn again, they can be redeployed. | |||
Most | Most Companions are recruited by finding them as [[Frozen Travellers]] during a run. The player frees 3 different Companions from their icy prison, upon which they must recruit 1 of them. This does not impact the cards that may be found later on. Although the player is forced to accept a Companion, they can immediately remove them from the team if they do not like the new recruit. | ||
==Pets== | ==Pets== | ||
'''Pets''' are | '''Pets''' are Companions that the player may bring with them to start a run. They generally do not scale well into the late game unless buffed in some way, and they instead exist to make the early game easier until the player can gather a team of reliable Companions. [[Snoof]] is the first pet that is available when the [[Pet House]] is unlocked, and the other pets may be unlocked in sequence by completing special tasks. Once the player has unlocked at least two pets, they will choose a pet to start with after choosing a Leader. | ||
{| | {{#invoke:Cards|Table|Pet|Image|Name|Health|Attack|Counter|Other|Desc|Challenge}} | ||
<!--Refer to Module:Cards/data to edit card information--> | |||
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==Companions== | ==List of Companions== | ||
Companions that have no {{Stat|attack}} icon will not count as hitting anything when triggering, while those with an attack stat (even an attack of 0) ''will'' count as hitting a target. This is important because some enemies and statuses interact when cards hit each other. | |||
Companions that have {{Stat|Reaction|Reactions}} have orange ability text, indicating under what condition(s) their Reactions trigger. Any other abilities they have are written normally. | |||
{{#invoke:Cards|Table|NonPetCompanion|Image|Name|Health|Attack|Counter|Other|Desc|Tribes}} | |||
<!--Refer to Module:Cards/data to edit card information--> | |||
[[Category:Cards]] | [[Category:Cards]] |
Latest revision as of 18:08, 12 February 2024
Companions are cards that assist the player in battle, protecting their Leader and attacking enemies or using beneficial effects. These cards are defined by their health and Counter, which is how many turns it takes before they trigger.
Unlike Items, Companions are played to the field and remain there after being played. They can be deployed to any unoccupied zone on the player's field, and the player can freely move them around during their turn. Companions can also be freely recalled to the discard pile, which removes all their debuffs and restores a flat 5 health. Once a recalled Companion is drawn again, they can be redeployed.
Most Companions are recruited by finding them as Frozen Travellers during a run. The player frees 3 different Companions from their icy prison, upon which they must recruit 1 of them. This does not impact the cards that may be found later on. Although the player is forced to accept a Companion, they can immediately remove them from the team if they do not like the new recruit.
Pets
Pets are Companions that the player may bring with them to start a run. They generally do not scale well into the late game unless buffed in some way, and they instead exist to make the early game easier until the player can gather a team of reliable Companions. Snoof is the first pet that is available when the Pet House is unlocked, and the other pets may be unlocked in sequence by completing special tasks. Once the player has unlocked at least two pets, they will choose a pet to start with after choosing a Leader.
Image | Card Name | Health | Attack | Counter | Other | Description | Challenge |
---|---|---|---|---|---|---|---|
Snoof | 3 | 3 | 3 | Apply 1 Snow | Unlocked by default. | ||
Booshu | 4 | 3 | 5 | Restore 3 Health to all allies | Recall 3 Companions | ||
Loki | 5 | 3 | 3 | Apply 1 Demonize Aimless |
Kill 3 Demonized enemies | ||
Sneezle | 6 | 2 | 3 | Draw 1 when hit | Buy 5 discounted Items | ||
Spike | 7 | 2 Teeth | Hogheaded | Kill 10 enemies with Teeth | |||
Binku | 3 | 2 | 4 | Apply 3 Ink | Hit the Enemy Wave Bell 5 times | ||
Lil' Gazi | 3 | 4 | 4 | While active, add +1 Attack to all allies | Achieve a 6x kill combo |
List of Companions
Companions that have no attack icon will not count as hitting anything when triggering, while those with an attack stat (even an attack of 0) will count as hitting a target. This is important because some enemies and statuses interact when cards hit each other.
Companions that have Reactions have orange ability text, indicating under what condition(s) their Reactions trigger. Any other abilities they have are written normally.
Image | Card Name | Health | Attack | Counter | Other | Description | Tribe-exclusive? |
---|---|---|---|---|---|---|---|
Alloy | 12 | 6 | 5 | 1 Bom | Apply 1 Scrap to a random ally | Clunkmasters | |
Berry Sis | 8 | 2 | 3 | When hit, add lost Health to a random ally | Shademancers | ||
Big Berry | 10 | 5 | 4 | On kill, restore 2 Health to self and allies in the row | All | ||
Biji | 8 | 0 | 4 | Apply 3 Bom Increase by 1 when hit |
Clunkmasters | ||
Blunky | 1 | 1 | 2 | When deployed, gain 1 Block | All | ||
Bombom | 16 | 7 | 4 | Deal 5 damage to self and allies in the row Barrage |
All | ||
Bonnie | 4 | 4 | Restore 2 Health and Cleanse all allies | All | |||
Chikichi | 2 | 2 | 3 | When Sacrificed, summon Chikani | Shademancers | ||
Chompom | 3 | 1 | 3 | 2 Shell | Deal additional damage equal to Shell | Snowdwellers | |
Devicro | 7 | 2 | 4 | When an ally is Sacrificed, gain their Attack | Shademancers | ||
Dimona | 6 | 2 | 3 | When an enemy is hit with an Item, apply 1 Demonize to them | All | ||
Egg | 8 | When destroyed, summon Dregg | Shademancers | ||||
Firefist | 12 | 2 | 5 | When Health lost, gain equal Spice | Snowdwellers | ||
Fizzle | 5 | 0 | 4 | x3 Frenzy | Apply 1 Bom | Clunkmasters | |
Folby | 12 | 3 | 4 | Trash 1 when hit | Clunkmasters | ||
Foxee | 4 | 1 | 3 | x3 Frenzy | All | ||
Fulbert | 4 | 1 | 3 | When Spiced or Shelled, apply equal Shroom to a random enemy | Snowdwellers | ||
Fungun | 10 | 0 | 5 | Apply 2 Shroom Increase by 1 when hit |
Snowdwellers | ||
Gojiber | 7 | 0 | Reaction | Deal additional damage equal to Health Smackback |
All | ||
Groff | 6 | 5 | Reaction, x2 Frenzy | Trigger when an ally is Sacrificed | Shademancers | ||
Hazeblazer | 10 | 0 | 5 | Apply 1 Haze Deal 3 damage to self |
Clunkmasters | ||
Jumbo | 13 | 1 | 3 | Also hits ally behind Barrage |
All | ||
Kernel | 8 | 3 | 4 | When hit, apply 2 Shell to ally behind | Snowdwellers | ||
Knuckles | 8 | 4 | Reaction | Trigger when hit | Clunkmasters | ||
Kreggo | 7 | 2 | 5 | When a card is destroyed, gain +1 Attack | Clunkmasters | ||
Lil' Berry | 8 | 2 | 4 | When healed, gain +2 Attack | Snowdwellers | ||
Lupa | 4 | 1 | 5 | When hit, boost the effects of a random ally and enemy by 1 | All | ||
Mama Tinkerson | 5 | 3 | 4 | While active, add x2 Frenzy to all Clunker allies | Clunkmasters | ||
Mini Mika | 8 | 2 | 5 | When hit with Junk, gain x1 Frenzy | Clunkmasters | ||
Monch | 6 | 2 | 4 | Before attacking, eat allies in the row, absorbing their Attack and Health | Shademancers | ||
Naked Gnome | 1 | 1 | 2 | All | |||
Needle | 7 | 3 | 4 | Destroy all Junk in hand and Draw 1 for each | Clunkmasters | ||
Nom & Stompy | 10 | 10 | 10 | When a card is destroyed, count down Counter by 1 | Clunkmasters | ||
Nova | 3 | 3 | 12 | Reaction, 1 Block | Hits all enemies Trigger when self or ally loses Block |
All | |
Pimento | 7 | 2 | 5 | Retains Spice | Snowdwellers | ||
Pootie | 1 | 1 | 3 | When destroyed, add x1 Frenzy to a random ally | Snowdwellers | ||
Pyra | 6 | 4 | Apply 4 Spice to ally behind | Snowdwellers | |||
Roibos | 7 | 2 | 4 | When hit, add +1 Attack to ally with the lowest Attack | All | ||
Scaven | 8 | 5 | 3 | Trash 1 | Clunkmasters | ||
Shelly | 4 | 1 | 3 | When an enemy is killed, apply 3 Shell to the attacker | Snowdwellers | ||
Shen | 6 | 0 | 4 | Apply 2 Overburn Increase by 1 when hit |
Shademancers | ||
Snobble | 5 | 2 | 4 | Apply Snow equal to damage dealt | All | ||
Snoffel | 4 | 4 | Apply 1 Snow to all enemies | All | |||
Splinter | 4 | 4 | 4 | When deployed, copy the effects of a random enemy in the row | Shademancers | ||
Spoof | 2 | 5 | Summon a Bootleg copy of a random enemy | Shademancers | |||
Taiga | 8 | 4 | 2 Teeth | Gain 2 Teeth | Shademancers | ||
The Baker | 9 | 4 | Add 1 Skull Muffin to your hand Spark |
Shademancers | |||
Tinkerson Jr. | 8 | 3 | 3 | While active, add Attack to all Junk in your hand | Clunkmasters | ||
Tiny Tyko | 2 | 1 | 4 | x2 Frenzy | When hit, gain x1 Frenzy | Snowdwellers | |
Toaster | 9 | 3 | 3 | x2 Frenzy | While active, add Consume to Items in your hand | Clunkmasters | |
Tusk | 5 | 2 | 5 | While active, add 3 Teeth to all allies | Shademancers | ||
Van Jun | 4 | 4 | Add +2 Attack and +2 Health to all Summoned allies | Shademancers | |||
Vesta | 8 | 0 | 4 | Double the target's Overburn Barrage |
Shademancers | ||
Wallop | 9 | 4 | 4 | Deal 8 additional damage to Snow'd targets | Snowdwellers | ||
Wort | 6 | 0 | 3 | x2 Frenzy | Apply 2 Shroom Aimless |
Snowdwellers | |
Yuki | 1 | 1 | 4 | Whenever anything is Snow'd, gain equal Attack | Snowdwellers | ||
Zula | 7 | 0 | Reaction | Apply 2 Overburn Trigger when an enemy is killed |
Shademancers |