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'''Companion''' cards are those which assist the player in battle, protecting the leader and attacking [[Enemies]]. These cards are defined by their [[Stats#Primary Stats|health hearts]] and [[Stats#Primary Stats|card counter]], which is how many turns it takes before they trigger.
'''Companions''' are cards that assist the player in battle, protecting their [[Leaders|Leader]] and attacking [[Enemies|enemies]] or using beneficial effects. These cards are defined by their {{Stat|health}} and {{Stat|Counter}}, which is how many turns it takes before they trigger.


'''Companions''' are played directly on the board in whichever row and position the player would like, and can be moved freely to another position during play. They can also be returned to the player's deck, which will shield them from attack and heal 5 health.
Unlike [[Items]], Companions are played to the field and remain there after being played. They can be deployed to any unoccupied zone on the player's field, and the player can freely move them around during their turn. Companions can also be freely recalled to the discard pile, which removes all their [[Stats#Debuffs|debuffs]] and restores a flat 5 health. Once a recalled Companion is drawn again, they can be redeployed.


Most companions are freed from [[Frozen Travellers|Frozen Traveller events]] during a run. Upon shattering Ice, a player will be presented with 3 companions and the choice to pick 1 to take with them on the rest of the run. This will not impact the cards that may be found later on.
Most Companions are recruited by finding them as [[Frozen Travellers]] during a run. The player frees 3 different Companions from their icy prison, upon which they must recruit 1 of them. This does not impact the cards that may be found later on. Although the player is forced to accept a Companion, they can immediately remove them from the team if they do not like the new recruit.


==Pets==
==Pets==
'''Pets''' are companions that the player may bring with them to start a run. Additional pets may be unlocked by completing special tasks, though these tasks must first be discovered by unlocking previous pets. When the player has unlocked two or more pets, they will choose a pet to start with after choosing a leader.
'''Pets''' are Companions that the player may bring with them to start a run. They generally do not scale well into the late game unless buffed in some way, and they instead exist to make the early game easier until the player can gather a team of reliable Companions. [[Snoof]] is the first pet that is available when the [[Pet House]] is unlocked, and the other pets may be unlocked in sequence by completing special tasks. Once the player has unlocked at least two pets, they will choose a pet to start with after choosing a Leader.


{| class="wikitable sortable" style="text-align:center;"
{{#invoke:Cards|Table|Pet|Image|Name|Health|Attack|Counter|Other|Desc|Challenge}}
!Image
<!--Refer to Module:Cards/data to edit card information-->
!Card Name
![[File:Health.png|20px|link=Stats#Primary Stats]] Health
![[File:Attack.png|20px|link=Stats#Primary Stats]] Attack
![[File:Counter.png|20px|link=Stats#Primary Stats]] Counter
!Other
!Description
|-
|{{CardArt|Booshu}}
|style="text-align:center;"|[[Booshu]]
|4
|3
|6
|
|style="text-align:center;"|Restore '''3''' {{Stat|Health}} to all allies
|-
|{{CardArt|Lil Gazi}}
|style="text-align:center;"|[[Lil Gazi|Lil' Gazi]]
|3
|4
|4
|
|style="text-align:center;"|While active, add '''+1''' {{Stat|Attack}} to all allies
|-
|{{CardArt|Loki}}
|style="text-align:center;"|[[Loki]]
|5
|2
|3
|
|style="text-align:center;"|Apply '''1''' {{Stat|Demonize}}<br>{{Keyword|Aimless}}
|-
|{{CardArt|Sneezle}}
|style="text-align:center;"|[[Sneezle]]
|6
|2
|3
|
|style="text-align:center;"|{{Keyword|Draw}} '''1''' when hit
|-
|{{CardArt|Snoof}}
|style="text-align:center;"|[[Snoof]]
|3
|3
|3
|
|style="text-align:center;"|Apply '''1''' {{Stat|Snow}}
|-
|{{CardArt|Spike}}
|style="text-align:center;"|[[Spike]]
|8
|
|
|2 {{Stat|Teeth}}
|style="text-align:center;"|{{Keyword|Hogheaded}}
|-
|}


==Companions==
==List of Companions==
Note: Companions without an attack value ''do not'' hit when triggering. However, an attack value of 0 means they ''will'' hit a target.
Companions that have no {{Stat|attack}} icon will not count as hitting anything when triggering, while those with an attack stat (even an attack of 0) ''will'' count as hitting a target. This is important because some enemies and statuses interact when cards hit each other.


Note: Companions with alternative trigger conditions have brown description text. This is always the case with companions who have no Counter.
Companions that have {{Stat|Reaction|Reactions}} have orange ability text, indicating under what condition(s) their Reactions trigger. Any other abilities they have are written normally.
 
{| class="wikitable sortable" style="text-align:center;"
!Image
!Card Name
![[File:Health.png|20px|link=Stats#Primary Stats]] Health
![[File:Attack.png|20px|link=Stats#Primary Stats]] Attack
![[File:Counter.png|20px|link=Stats#Primary Stats]] Counter
!Other
!Tribe-exclusive?
!Description
|-
|{{CardArt|Alloy}}
|style="text-align:center;"|[[Alloy]]
|15
|6
|5
|2 {{Stat|Bom}}
|style="text-align:center;"|On kill, apply '''1''' {{Stat|Scrap}} to a random ally
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Berry Sis}}
|style="text-align:center;"|[[Berry Sis]]
|8
|2
|3
|
|style="text-align:center;"|When hit, add lost {{Stat|Health}} to a random ally
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Big Berry}}
|style="text-align:center;"|[[Big Berry]]
|10
|5
|4
|
|style="text-align:center;"|On kill, restore '''2''' {{Stat|Health}} to self and allies in the row
|All
|-
|{{CardArt|Biji}}
|style="text-align:center;"|[[Biji]]
|6
|0
|4
|
|style="text-align:center;"|Apply '''2''' {{Stat|Bom}}<br>Increase by '''1''' when hit
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Blunky}}
|style="text-align:center;"|[[Blunky]]
|1
|1
|2
|
|style="text-align:center;"|When deployed, gain '''1''' {{Stat|Block}}
|All
|-
|{{CardArt|Bombom}}
|style="text-align:center;"|[[Bombom]]
|20
|7
|4
|
|style="text-align:center;"|Deal '''6''' damage to self and allies in the row<br>{{Keyword|Barrage}}
|All
|-
|{{CardArt|Bonnie}}
|style="text-align:center;"|[[Bonnie]]
|3
|
|4
|
|style="text-align:center;"|Restore '''2''' {{Stat|Health}} to all allies
|All
|-
|{{CardArt|Chikichi}}
|style="text-align:center;"|[[Chikichi]]
|2
|2
|3
|
|style="text-align:center;"|When {{Keyword|Sacrificed}}, summon [[Chikani]]
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Chompom}}
|style="text-align:center;"|[[Chompom]]
|3
|1
|3
|3 {{Stat|Shell}}
|style="text-align:center;"|Deal additional damage equal to {{Stat|Shell}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Devicro}}
|style="text-align:center;"|[[Devicro]]
|4
|2
|4
|
|style="text-align:center;"|When an ally is {{Keyword|Sacrificed}}, gain their {{Stat|Attack}}
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Dimona}}
|style="text-align:center;"|[[Dimona]]
|6
|0
|3
|
|style="text-align:center;"|Apply '''1''' {{Stat|Demonize}}
|All
|-
|{{CardArt|Egg}}
|style="text-align:center;"|[[Egg]]
|8
|0
|
|
|style="text-align:center;"|When destroyed, summon [[Dregg]]
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Firefist}}
|style="text-align:center;"|[[Firefist]]
|10
|2
|6
|
|style="text-align:center;"|When {{Stat|Health}} lost, gain equal {{Stat|Spice}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Fizzle}}
|style="text-align:center;"|[[Fizzle]]
|5
|0
|4
|x3 {{Stat|Frenzy}}
|style="text-align:center;"|Apply '''1''' {{Stat|Bom}}
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Folby}}
|style="text-align:center;"|[[Folby]]
|12
|3
|4
|
|style="text-align:center;"|{{Keyword|Trash}} '''1''' when hit
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Foxee}}
|style="text-align:center;"|[[Foxee]]
|4
|1
|3
|x3 {{Stat|Frenzy}}
|
|All
|-
|{{CardArt|Fungun}}
|style="text-align:center;"|[[Fungun]]
|10
|0
|5
|
|style="text-align:center;"|Apply '''2''' {{Stat|Shroom}}<br>Increase by '''1''' when hit
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Groff}}
|style="text-align:center;"|[[Groff]]
|5
|5
|
|x2 {{Stat|Frenzy}}
|style="text-align:center; color:brown;"|Trigger when an ally is {{Keyword|Sacrificed}}
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Hazeblazer}}
|style="text-align:center;"|[[Hazeblazer]]
|4
|0
|6
|
|style="text-align:center;"|Apply '''1''' {{Stat|Haze}}<br>Take '''2''' {{Stat|Health}} from all allies
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Jumbo}}
|style="text-align:center;"|[[Jumbo]]
|13
|1
|3
|
|style="text-align:center;"|Also hits ally behind<br>{{Keyword|Barrage}}
|All
|-
|{{CardArt|Kernel}}
|style="text-align:center;"|[[Kernel]]
|8
|3
|4
|
|style="text-align:center;"|When hit, apply '''3''' {{Stat|Shell}} to ally behind
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Kreggo}}
|style="text-align:center;"|[[Kreggo]]
|7
|0
|5
|
|style="text-align:center;"|When a card is destroyed, gain '''+1''' {{Stat|Attack}}
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Lil Berry}}
|style="text-align:center;"|[[Lil Berry|Lil' Berry]]
|8
|2
|4
|
|style="text-align:center;"|When healed, gain '''+2''' {{Stat|Attack}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Mini Mika}}
|style="text-align:center;"|[[Mini Mika]]
|8
|2
|3
|
|style="text-align:center;"|When hit with [[Junk]], gain '''x1''' {{Stat|Frenzy}}
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Monch}}
|style="text-align:center;"|[[Monch]]
|6
|2
|4
|
|style="text-align:center;"|Eat allies in the row, absorbing their {{Stat|Attack}} and {{Stat|Health}}
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Naked Gnome}}
|style="text-align:center;"|[[Naked Gnome]]
|1
|1
|2
|
|
|All
|-
|{{CardArt|Nom & Stompy}}
|style="text-align:center;"|[[Nom & Stompy]]
|10
|10
|10
|
|style="text-align:center;"|When a card is destroyed, count down {{Stat|Counter}} by '''1'''
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Pootie}}
|style="text-align:center;"|[[Pootie]]
|1
|1
|3
|
|style="text-align:center;"|When destroyed, add '''x1''' {{Stat|Frenzy}} to a random ally
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Pyra}}
|style="text-align:center;"|[[Pyra]]
|8
|
|5
|
|style="text-align:center;"|Apply '''6''' {{Stat|Spice}} to ally ahead
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Scaven}}
|style="text-align:center;"|[[Scaven]]
|8
|5
|3
|
|style="text-align:center;"|{{Keyword|Trash}} '''1'''
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Shelly}}
|style="text-align:center;"|[[Shelly]]
|4
|1
|3
|
|style="text-align:center;"|When an enemy is killed, apply '''3''' {{Stat|Shell}} to the attacker
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Shen}}
|style="text-align:center;"|[[Shen]]
|6
|0
|4
|
|style="text-align:center;"|Apply '''1''' {{Stat|Overburn}}<br>Increase by '''1''' when hit
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Snobble}}
|style="text-align:center;"|[[Snobble]]
|3
|2
|4
|
|style="text-align:center;"|Apply {{Stat|Snow}} equal to damage dealt
|All
|-
|{{CardArt|Snoffel}}
|style="text-align:center;"|[[Snoffel]]
|4
|
|4
|
|style="text-align:center;"|Apply '''1''' {{Stat|Snow}} to all enemies
|All
|-
|{{CardArt|Splinter}}
|style="text-align:center;"|[[Splinter]]
|4
|4
|4
|
|style="text-align:center;"|When deployed, copy the effects of a random enemy
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Taiga}}
|style="text-align:center;"|[[Taiga]]
|8
|
|4
|2 {{Stat|Teeth}}
|style="text-align:center;"|Gain '''2''' {{Stat|Teeth}}
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Tinkerson Jr}}
|style="text-align:center;"|[[Tinkerson Jr.|Tinkerson Jr.]]
|8
|2
|3
|
|style="text-align:center;"|While active, add {{Stat|Attack}} to all [[Junk]] in your hand
|[[Tribes#Clunkmasters|Clunkmasters]]
|-
|{{CardArt|Tiny Tyko}}
|style="text-align:center;"|[[Tiny Tyko]]
|2
|1
|4
|x2 {{Stat|Frenzy}}
|style="text-align:center;"|When hit, gain '''x1''' {{Stat|Frenzy}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Tusk}}
|style="text-align:center;"|[[Tusk]]
|5
|2
|5
|
|style="text-align:center;"|While active, add '''3''' {{Stat|Teeth}} to all allies
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Van Jun}}
|style="text-align:center;"|[[Van Jun]]
|6
|1
|4
|
|style="text-align:center;"|While active, add current {{Stat|Attack}} to all {{Keyword|Summoned}} allies
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Vesta}}
|style="text-align:center;"|[[Vesta]]
|8
|0
|4
|
|style="text-align:center;"|Double the target's {{Stat|Overburn}}
|[[Tribes#Shademancers|Shademancers]]
|-
|{{CardArt|Wallop}}
|style="text-align:center;"|[[Wallop]]
|9
|4
|4
|
|style="text-align:center;"|Deal '''8''' additional damage to {{Stat|Snow}}'d targets
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Wort}}
|style="text-align:center;"|[[Wort]]
|6
|0
|3
|x2 {{Stat|Frenzy}}
|style="text-align:center;"|Apply '''2''' {{Stat|Shroom}}<br>{{Keyword|Aimless}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|{{CardArt|Yuki}}
|style="text-align:center;"|[[Yuki]]
|1
|1
|4
|
|style="text-align:center;"|Whenever anything is {{Stat|Snow}}'d, gain equal {{Stat|Attack}}
|[[Tribes#Snowdwellers|Snowdwellers]]
|-
|}


{{#invoke:Cards|Table|NonPetCompanion|Image|Name|Health|Attack|Counter|Other|Desc|Tribes}}
<!--Refer to Module:Cards/data to edit card information-->
[[Category:Cards]]
[[Category:Cards]]

Latest revision as of 18:08, 12 February 2024

Companions are cards that assist the player in battle, protecting their Leader and attacking enemies or using beneficial effects. These cards are defined by their Health.png health and Counter.png Counter, which is how many turns it takes before they trigger.

Unlike Items, Companions are played to the field and remain there after being played. They can be deployed to any unoccupied zone on the player's field, and the player can freely move them around during their turn. Companions can also be freely recalled to the discard pile, which removes all their debuffs and restores a flat 5 health. Once a recalled Companion is drawn again, they can be redeployed.

Most Companions are recruited by finding them as Frozen Travellers during a run. The player frees 3 different Companions from their icy prison, upon which they must recruit 1 of them. This does not impact the cards that may be found later on. Although the player is forced to accept a Companion, they can immediately remove them from the team if they do not like the new recruit.

Pets

Pets are Companions that the player may bring with them to start a run. They generally do not scale well into the late game unless buffed in some way, and they instead exist to make the early game easier until the player can gather a team of reliable Companions. Snoof is the first pet that is available when the Pet House is unlocked, and the other pets may be unlocked in sequence by completing special tasks. Once the player has unlocked at least two pets, they will choose a pet to start with after choosing a Leader.

Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description Challenge
Snoof.png
Snoof 3 3 3 Apply 1 Snow.png Snow Unlocked by default.
Booshu.png
Booshu 4 3 5 Restore 3 Health.png Health to all allies Recall 3 Companions
Loki.png
Loki 5 3 3 Apply 1 Demonize.png Demonize
Aimless
Kill 3 Demonize.png Demonized enemies
Sneezle.png
Sneezle 6 2 3 Draw 1 when hit Buy 5 discounted Items
Spike.png
Spike 7 2 Teeth.png Teeth Hogheaded Kill 10 enemies with Teeth.png Teeth
Binku.png
Binku 3 2 4 Apply 3 Ink.png Ink Hit the Enemy Wave Bell 5 times
Lil Gazi.png
Lil' Gazi 3 4 4 While active, add +1 Attack.png Attack to all allies Achieve a 6x kill combo

List of Companions

Companions that have no Attack.png attack icon will not count as hitting anything when triggering, while those with an attack stat (even an attack of 0) will count as hitting a target. This is important because some enemies and statuses interact when cards hit each other.

Companions that have Reaction.png Reactions have orange ability text, indicating under what condition(s) their Reactions trigger. Any other abilities they have are written normally.

Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description Tribe-exclusive?
Alloy.png
Alloy 12 6 5 1 Bom.png Bom Apply 1 Scrap.png Scrap to a random ally Clunkmasters
Berry Sis.png
Berry Sis 8 2 3 When hit, add lost Health.png Health to a random ally Shademancers
Big Berry.png
Big Berry 10 5 4 On kill, restore 2 Health.png Health to self and allies in the row All
Biji.png
Biji 8 0 4 Apply 3 Bom.png Bom
Increase by 1 when hit
Clunkmasters
Blunky.png
Blunky 1 1 2 When deployed, gain 1 Block.png Block All
Bombom.png
Bombom 16 7 4 Deal 5 damage to self and allies in the row
Barrage
All
Bonnie.png
Bonnie 4 4 Restore 2 Health.png Health and Cleanse all allies All
Chikichi.png
Chikichi 2 2 3 When Sacrificed, summon Chikani Shademancers
Chompom.png
Chompom 3 1 3 2 Shell.png Shell Deal additional damage equal to Shell.png Shell Snowdwellers
Devicro.png
Devicro 7 2 4 When an ally is Sacrificed, gain their Attack.png Attack Shademancers
Dimona.png
Dimona 6 2 3 When an enemy is hit with an Item, apply 1 Demonize.png Demonize to them All
Egg.png
Egg 8 When destroyed, summon Dregg Shademancers
Firefist.png
Firefist 12 2 5 When Health.png Health lost, gain equal Spice.png Spice Snowdwellers
Fizzle.png
Fizzle 5 0 4 x3 Frenzy.png Frenzy Apply 1 Bom.png Bom Clunkmasters
Folby.png
Folby 12 3 4 Trash 1 when hit Clunkmasters
Foxee.png
Foxee 4 1 3 x3 Frenzy.png Frenzy All
Fulbert.png
Fulbert 4 1 3 When Spice.png Spiced or Shell.png Shelled, apply equal Shroom.png Shroom to a random enemy Snowdwellers
Fungun.png
Fungun 10 0 5 Apply 2 Shroom.png Shroom
Increase by 1 when hit
Snowdwellers
Gojiber.png
Gojiber 7 0 Reaction.png Reaction Deal additional damage equal to Health.png Health
Smackback
All
Groff.png
Groff 6 5 Reaction.png Reaction, x2 Frenzy.png Frenzy Trigger when an ally is Sacrificed Shademancers
Hazeblazer.png
Hazeblazer 10 0 5 Apply 1 Haze.png Haze
Deal 3 damage to self
Clunkmasters
Jumbo.png
Jumbo 13 1 3 Also hits ally behind
Barrage
All
Kernel.png
Kernel 8 3 4 When hit, apply 2 Shell.png Shell to ally behind Snowdwellers
Knuckles.png
Knuckles 8 4 Reaction.png Reaction Trigger when hit Clunkmasters
Kreggo.png
Kreggo 7 2 5 When a card is destroyed, gain +1 Attack.png Attack Clunkmasters
Lil Berry.png
Lil' Berry 8 2 4 When healed, gain +2 Attack.png Attack Snowdwellers
Lupa.png
Lupa 4 1 5 When hit, boost the effects of a random ally and enemy by 1 All
Mama Tinkerson.png
Mama Tinkerson 5 3 4 While active, add x2 Frenzy.png Frenzy to all Clunker allies Clunkmasters
Mini Mika.png
Mini Mika 8 2 5 When hit with Junk, gain x1 Frenzy.png Frenzy Clunkmasters
Monch.png
Monch 6 2 4 Before attacking, eat allies in the row, absorbing their Attack.png Attack and Health.png Health Shademancers
Naked Gnome.png
Naked Gnome 1 1 2 All
Needle.png
Needle 7 3 4 Destroy all Junk.png Junk in hand and Draw 1 for each Clunkmasters
Nom & Stompy.png
Nom & Stompy 10 10 10 When a card is destroyed, count down Counter.png Counter by 1 Clunkmasters
Nova.png
Nova 3 3 12 Reaction.png Reaction, 1 Block.png Block Hits all enemies
Trigger when self or ally loses Block.png Block
All
Pimento.png
Pimento 7 2 5 Retains Spice.png Spice Snowdwellers
Pootie.png
Pootie 1 1 3 When destroyed, add x1 Frenzy.png Frenzy to a random ally Snowdwellers
Pyra.png
Pyra 6 4 Apply 4 Spice.png Spice to ally behind Snowdwellers
Roibos.png
Roibos 7 2 4 When hit, add +1 Attack.png Attack to ally with the lowest Attack.png Attack All
Scaven.png
Scaven 8 5 3 Trash 1 Clunkmasters
Shelly.png
Shelly 4 1 3 When an enemy is killed, apply 3 Shell.png Shell to the attacker Snowdwellers
Shen.png
Shen 6 0 4 Apply 2 Overburn.png Overburn
Increase by 1 when hit
Shademancers
Snobble.png
Snobble 5 2 4 Apply Snow.png Snow equal to damage dealt All
Snoffel.png
Snoffel 4 4 Apply 1 Snow.png Snow to all enemies All
Splinter.png
Splinter 4 4 4 When deployed, copy the effects of a random enemy in the row Shademancers
Spoof.png
Spoof 2 5 Summon a Bootleg copy of a random enemy Shademancers
Taiga.png
Taiga 8 4 2 Teeth.png Teeth Gain 2 Teeth.png Teeth Shademancers
The Baker.png
The Baker 9 4 Add 1 Skull Muffin.png Skull Muffin to your hand
Spark
Shademancers
Tinkerson Jr.png
Tinkerson Jr. 8 3 3 While active, add Attack.png Attack to all Junk in your hand Clunkmasters
Tiny Tyko.png
Tiny Tyko 2 1 4 x2 Frenzy.png Frenzy When hit, gain x1 Frenzy.png Frenzy Snowdwellers
Toaster.png
Toaster 9 3 3 x2 Frenzy.png Frenzy While active, add Consume to Items in your hand Clunkmasters
Tusk.png
Tusk 5 2 5 While active, add 3 Teeth.png Teeth to all allies Shademancers
Van Jun.png
Van Jun 4 4 Add +2 Attack.png Attack and +2 Health.png Health to all Summoned allies Shademancers
Vesta.png
Vesta 8 0 4 Double the target's Overburn.png Overburn
Barrage
Shademancers
Wallop.png
Wallop 9 4 4 Deal 8 additional damage to Snow.png Snow'd targets Snowdwellers
Wort.png
Wort 6 0 3 x2 Frenzy.png Frenzy Apply 2 Shroom.png Shroom
Aimless
Snowdwellers
Yuki.png
Yuki 1 1 4 Whenever anything is Snow.png Snow'd, gain equal Attack.png Attack Snowdwellers
Zula.png
Zula 7 0 Reaction.png Reaction Apply 2 Overburn.png Overburn
Trigger when an enemy is killed
Shademancers