Charms

Revision as of 20:22, 19 April 2023 by Offline User (talk | contribs) (→‎Charm List: mark trash charm as unobtainable)

Charms are items that can change the behavior of a single card for the remainder of that run. They can be applied from one's Inventory between battles; if a charm is added to a card after entering a battle, it will only count for following battles.

Charm Behaviors

When a Charm is attached to a card it modifies the card immediately and cannot be removed or undone. Any one card can have a maximum of 3 charms applied to it in a run and while they carry over to decks afflicted by the Emperor Shade, they are otherwise not persistent between runs.

The behaviors of charms are applied to the card as it is at that point in time and will not re-apply when future modifications are applied. This makes the order in which a player attaches charms very important. If a player applies a charm that turns the damage of a card into Overburn followed by a second charm that increases the card's damage, the increased damage will not be converted into Overburn as it came after the Overburn behavior was applied. Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.

Charm List

Image Name Description Unlock
  Acorn Charm Gain 8   Shell Unlocked by default.
  Balance Charm Set   Health,   Attack and   Counter to 3 Unlocked by default.
  Battle Charm +2   Attack Unlocked by default.
  Bite Charm Start with 4   Teeth Unlocked by default.
  Bling Charm Gain 5 from each kill Unlocked by default.
  Block Charm Start with 1   Block Stack 5   Block on a single target.
  Bom Charm Apply 1   Bom Unlocked by default.
  Bombskull Charm When destroyed, deal 8 damage to enemies in the row. Unlocked by default.
  Boonfire Charm When consumed apply 2   Overburn to all enemies Unlocked by default.
  Bread Charm Gain Consume Unlocked by default.
  Cake Charm Boost effects by 5 and gain Consume Unlocked by default.
  Chuckle Charm Remove Charm limit Spare the Naked Gnome.
  Cloudberry Charm Restore 2   Health on kill Unlocked by default.
  Critical Charm Gain Critical Achieve a 3 win streak.
  Durian Charm + 5   Attack, Remove all effects Deal 100 damage in a single hit.
  Flameblade Charm Replace current   Attack with apply   Overburn Unlocked by default.
  Frenzy Charm Add x1   Frenzy and gain Consume Unlocked by default.
  Frog Charm Gain Fury 3 Win a battle with just your leader remaining.
  Frosthand Charm Apply 1   Frost Unlocked by default.
  Gnome Charm Add x1   Frenzy and gain Aimless Unlocked by default.
  Goat Charm Apply 1   Demonize Unlocked by default.
  Greed Charm Gain Greed Buy 3 Charms from a single Shop.
  Heart Charm +5   Health Unlocked by default.
  Hog Charm Add HogHeaded
+7   Health
Unlocked by default.
  Hook Charm Gain Yank Unlocked by default.
  Lamb Charm Gain Faith 2 Sacrifice 10 allies in a single battle.
  Lumin Ring Boost effects by 1 Unlocked by default.
  Moko Charm Add x1   Frenzy
-2   Attack
Survive an attack from King Moko and win the battle.
  Molten Egg Charm Gain Consume
+5   Attack
Defeat the Frost Gaurdian With a Scrappy Sword
  Moose Charm Increase   Counter by 1
+3   Attack
Deal 50 damage in a single hit.
  Noomlin Charm Gain Noomlin Unlocked by default.
  Pengu Charm When   Snow'd, gain equal   Attack Stack 15   Snow on a single target.
  Peppernut Charm When   Shell'd, gain   Spice instead Stack 50   Shell on a single target.
  Pinch Charm Draw 2 on kill Unlocked by default.
  Pomegranate Charm Gain Barrage, reduce   Attack by 2 Unlocked by default.
  Punchfist Charm Gain Smackback Unlocked by default.
  Raspberry Charm +1   Attack
+3   Health
Win a Daily Voyage.
  Recycle Charm Gain Recycle 1
+2   Attack
Unlocked by default.
  Scrap Charm Add 1   Scrap Unlocked by default.
  Shield Charm Gain 3   Shell on kill Unlocked by default.
  Shroom Charm Apply 1   Shroom Unlocked by default.
  Snowball Charm Apply 1   Snow Unlocked by default.
  Spark Charm Gain Spark Defeat the Heart of the Storm.
  Spice Charm Gain 2   Spice when hit Unlocked by default.
  Squid Charm Apply 3   Ink Unlocked by default.
  Strawberry Charm When consumed add +2   Health to all allies Feed the Muncher a Consume item.
  Sun Charm Reduce   Counter by 1 Unlocked by default.
  Tiger Charm Gain 1   Teeth when hit Unlocked by default.
  Trash Charm Gain Trash 1 Currently Unobtainable
  Truffle Charm Apply 3   Shroom
-2   Health
Stack 20   Shroom on a single target.
  Weakness Charm Reduce   Attack by 2 Unlocked by default.