Charms: Difference between revisions
Landmine751 (talk | contribs) (Added Block, Boonfire, Critical, Durian, Goat, Yank, Lamb, Lumin, Moko, Molten Egg, Peppernut, Recycle, Scrap, Snowball, Squid, Strawberry, Tiger, Truffle charms) |
m (→Charm List) |
||
Line 45: | Line 45: | ||
|When destroyed, deal '''8''' damage to enemies in the row. | |When destroyed, deal '''8''' damage to enemies in the row. | ||
|- | |- | ||
|{{CharmArt| | |{{CharmArt|Boonfire Charm}} | ||
|[[Boonfire Charm]] | |[[Boonfire Charm]] | ||
|When consumed | |When consumed apply '''2''' {{Stat|Overburn}} to all enemies | ||
|- | |- | ||
|{{CharmArt|Bread Charm}} | |{{CharmArt|Bread Charm}} | ||
Line 67: | Line 67: | ||
|{{CharmArt|Critical Charm}} | |{{CharmArt|Critical Charm}} | ||
|[[Critical Charm]] | |[[Critical Charm]] | ||
|Gain | |Gain '''Critical''' | ||
|- | |- | ||
|{{CharmArt|Durian Charm}} | |{{CharmArt|Durian Charm}} | ||
|[[Durian Charm]] | |[[Durian Charm]] | ||
|''' | | + '''5''' {{Stat|Attack}}, Remove all effects | ||
|- | |- | ||
|{{CharmArt|Flameblade Charm}} | |{{CharmArt|Flameblade Charm}} | ||
Line 127: | Line 127: | ||
|{{CharmArt|Molten Egg Charm}} | |{{CharmArt|Molten Egg Charm}} | ||
|[[Molten Egg Charm]] | |[[Molten Egg Charm]] | ||
|Gain | |Gain Consume<br>'''+5''' {{Stat|Attack}} | ||
|- | |- | ||
|{{CharmArt|Moose Charm}} | |{{CharmArt|Moose Charm}} | ||
Line 143: | Line 143: | ||
|{{CharmArt|Peppernut Charm}} | |{{CharmArt|Peppernut Charm}} | ||
|[[Peppernut Charm]] | |[[Peppernut Charm]] | ||
|When {{Stat|Shell}}'d, | |When {{Stat|Shell}}'d, gain {{Stat|Spice}} instead | ||
|- | |- | ||
|{{CharmArt|Pinch Charm}} | |{{CharmArt|Pinch Charm}} | ||
Line 195: | Line 195: | ||
|{{CharmArt|Strawberry Charm}} | |{{CharmArt|Strawberry Charm}} | ||
|[[Strawberry Charm]] | |[[Strawberry Charm]] | ||
|When consumed | |When consumed add '''+2''' {{Stat|Health}} to all allies | ||
|- | |- | ||
|{{CharmArt|Sun Charm}} | |{{CharmArt|Sun Charm}} | ||
|[[Sun Charm]] | |[[Sun Charm]] | ||
|Reduce {{Stat|Counter}} by '''1''' | |Reduce {{Stat|Counter}} by '''1''' | ||
|- | |- | ||
|{{CharmArt|Tiger Charm}} | |{{CharmArt|Tiger Charm}} | ||
Line 206: | Line 205: | ||
|Gain '''1''' {{Stat|Teeth}} when hit | |Gain '''1''' {{Stat|Teeth}} when hit | ||
|- | |- | ||
| | | | ||
|Charm | |Charm | ||
| | | | ||
Line 212: | Line 211: | ||
|{{CharmArt|Truffle Charm}} | |{{CharmArt|Truffle Charm}} | ||
|[[Truffle Charm]] | |[[Truffle Charm]] | ||
|Apply 3 {{Stat|Shroom}}<br>'''-2''' {{Stat|Health}} | |Apply '''3''' {{Stat|Shroom}}<br>'''-2''' {{Stat|Health}} | ||
|- | |- | ||
|{{CharmArt|Weakness Charm}} | |{{CharmArt|Weakness Charm}} |
Revision as of 01:22, 12 April 2023
Charms are items that can change the behavior of a single card for the remainder of that run. They can be applied from one's Inventory between battles; if a charm is added to a card after entering a battle, it will only count for following battles.
Charm Behaviors
When a Charm is attached to a card it modifies the card immediately and cannot be removed or undone. Any one card can have a maximum of 3 charms applied to it in a run and while they carry over to decks afflicted by the Emperor Shade, they are otherwise not persistent between runs.
The behaviors of charms are applied to the card as it is at that point in time and will not re-apply when future modifications are applied. This makes the order in which a player attaches charms very important. If a player applies a charm that turns the damage of a card into Overburn followed by a second charm that increases the card's damage, the increased damage will not be converted into Overburn as it came after the Overburn behavior was applied. Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.