Spark Charm: Difference between revisions
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==Strategy== | ==Strategy== | ||
The Spark Charm is a truly unique Charm, allowing the attached card to completely bypass its [[Counter]] and/or [[Reaction]] when deployed. As a result, it is extremely valuable for cards that have powerful effects or high damage when triggered. It can also be attached to any [[Clunkers]] that have Counters or Reactions. Some choice examples are [[Pyra]], [[Monch]], [[Bombom]], [[Hazeblazer]], and [[Nom & Stompy]]. The [[I.C.G.M.]] is perhaps the most powerful card that can be used, completely ignoring its 13-turn Counter and dealing 40 damage on the spot. | |||
Since ideally the attached card is repeatedly recalled and redeployed, the [[Noomlin Biscuit]]/[[Noomlin Charm]] and [[Sun Bell of Recall]] make redrawing the card much faster. | |||
==History== | ==History== |
Revision as of 17:57, 16 January 2024
Spark Charm | ||
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Charm Description | ||
Gain Spark |
Spark Charm is a Charm that the player can collect on a run.
Unlock
Defeat the Heart of the Storm.
Strategy
The Spark Charm is a truly unique Charm, allowing the attached card to completely bypass its Counter and/or Reaction when deployed. As a result, it is extremely valuable for cards that have powerful effects or high damage when triggered. It can also be attached to any Clunkers that have Counters or Reactions. Some choice examples are Pyra, Monch, Bombom, Hazeblazer, and Nom & Stompy. The I.C.G.M. is perhaps the most powerful card that can be used, completely ignoring its 13-turn Counter and dealing 40 damage on the spot.
Since ideally the attached card is repeatedly recalled and redeployed, the Noomlin Biscuit/Noomlin Charm and Sun Bell of Recall make redrawing the card much faster.
History
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Cursed Charms | • • • • • • • • • • • • |