Scorchberry Charm: Difference between revisions
m (navbox) |
No edit summary |
||
Line 14: | Line 14: | ||
==Strategy== | ==Strategy== | ||
The Scorchberry Charm forces the attached card into an offensive role, cutting down on its {{Stat|health}} and granting it more {{Stat|attack}}. Since most offensive [[Companions]] already have low base health, it usually isn't worth using the Scorchberry Charm on them. [[Leaders]] in particular may get a lot of value out of it, since their base health is usually higher than other cards with similar effects, though this is more risky. Having some other [[Items]] or Charms on hand to increase health or grant {{Stat|Block}} can help reduce the risk. | The Scorchberry Charm forces the attached card into an offensive role, cutting down on its {{Stat|health}} and granting it more {{Stat|attack}}. Since most offensive [[Companions]] already have low base health, it usually isn't worth using the Scorchberry Charm on them. [[Leaders]] in particular may get a lot of value out of it, since their base health is usually higher than other cards with similar effects, though this is more risky. Having some other [[Items]] or Charms on hand to increase health or grant {{Stat|Block}} can help reduce the risk. | ||
Like all Charms, the Scorchberry Charm modifies the card the moment that it becomes attached, and will not be affected by any future modifications. The attack gain from the Scorchberry Charm is set in stone when it's attached, and the card will not gain more attack if it gains more health later. | |||
Since halving effects always round up, the Scorchberry Charm is more effective for cards that have odd base health. These cards will lose slightly less health, and as a result they will also gain slightly more attack. | Since halving effects always round up, the Scorchberry Charm is more effective for cards that have odd base health. These cards will lose slightly less health, and as a result they will also gain slightly more attack. |
Revision as of 01:12, 4 June 2024
New Content Ahead!
This content is part of a recent update and may be heavily edited as a result. |
Scorchberry Charm | ||
---|---|---|
Charm Description | ||
Reduce Health by half Increase Attack equal to Health |
Scorchberry Charm is a Charm that the player can collect on a run.
Unlock
Win a run with your pet as your only active Companion.
Strategy
The Scorchberry Charm forces the attached card into an offensive role, cutting down on its health and granting it more attack. Since most offensive Companions already have low base health, it usually isn't worth using the Scorchberry Charm on them. Leaders in particular may get a lot of value out of it, since their base health is usually higher than other cards with similar effects, though this is more risky. Having some other Items or Charms on hand to increase health or grant Block can help reduce the risk.
Like all Charms, the Scorchberry Charm modifies the card the moment that it becomes attached, and will not be affected by any future modifications. The attack gain from the Scorchberry Charm is set in stone when it's attached, and the card will not gain more attack if it gains more health later.
Since halving effects always round up, the Scorchberry Charm is more effective for cards that have odd base health. These cards will lose slightly less health, and as a result they will also gain slightly more attack.
History
- 1.2.0: Added
Charms | |
---|---|
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • | |
Cursed Charms | • • • • • • • • • • • • |