Noomlin Charm: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Keyword|Noomlin}} is an extremely valuable ability, allowing the attached card to be played without ending the turn. The best way to decide what card should get the Noomlin Charm is to select a card that, when drawn, would ''always'' be playable and get good value, no matter what the circumstances or game state might be like. What card is most valuable will vary for each archetype and for each individual deck, but there are several cards that should ''not'' receive the Noomlin Charm. Cards with {{Keyword|Consume}} are only playable one time and thus cannot repeatedly get value from Noomlin in a battle. [[Companions]] and [[Clunkers]] should not get the Noomlin Charm unless they are repeatedly recalled and redeployed (for instance, a card like {{Card|Blunky}} or one that has the {{Charm|Spark Charm}} attached). | {{Keyword|Noomlin}} is an extremely valuable ability, allowing the attached card to be played without ending the turn. The best way to decide what card should get the Noomlin Charm is to select a card that, when drawn, would ''always'' be playable and get good value, no matter what the circumstances or game state might be like. What card is most valuable will vary for each archetype and for each individual deck, but there are several cards that should ''not'' receive the Noomlin Charm. Cards with {{Keyword|Consume}} are only playable one time and thus cannot repeatedly get value from Noomlin in a battle. [[Companions]] and [[Clunkers]] should not get the Noomlin Charm unless they are repeatedly recalled and redeployed (for instance, a card like {{Card|Blunky}} or one that has the {{Charm|Spark Charm}} attached). | ||
{{#invoke:Other Languages|Main}} | |||
==History== | ==History== |
Revision as of 01:33, 9 May 2024
Noomlin Charm | ||
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Charm Description | ||
Gain Noomlin |
Noomlin Charm is a Charm that the player can collect on a run.
Unlock
Unlocked by default.
Strategy
Noomlin is an extremely valuable ability, allowing the attached card to be played without ending the turn. The best way to decide what card should get the Noomlin Charm is to select a card that, when drawn, would always be playable and get good value, no matter what the circumstances or game state might be like. What card is most valuable will vary for each archetype and for each individual deck, but there are several cards that should not receive the Noomlin Charm. Cards with Consume are only playable one time and thus cannot repeatedly get value from Noomlin in a battle. Companions and Clunkers should not get the Noomlin Charm unless they are repeatedly recalled and redeployed (for instance, a card like Blunky or one that has the
Spark Charm attached).
Other Languages
Language | Official Name | Translation | Description |
---|---|---|---|
English | Noomlin Charm | — | Gain Noomlin |
Chinese (Simplified) |
诺姆林挂饰 Nuòmǔlín Guàshì |
Nomlin Pendant | 获得 诺姆林 |
Chinese (Traditional) |
諾姆林掛飾 Nuòmǔlín Guàshì |
Nomlin Pendant | 獲得 諾姆林 |
Korean | 눔린 부적 Numrin Bujeok |
Nummrin Amulet | 눔린 속성 부여 |
Japanese | ヌームリンのお守り Nūmurin no Omamori |
Noomlin Amulet | ヌームリンを得る |
History
- 1.0: Added
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Cursed Charms | • • • • • • • • • • • • |