Map

Revision as of 22:06, 14 June 2024 by Hopeless (talk | contribs) (→‎Fights: compactified)

The Map is where each run takes place. The player travels via a path of events across different stages. Each stage has two paths that connect a handful of events, ending with a Boss or Miniboss. The player chooses one path to follow, and visits each event on that path.

Zones

As players play through a run, they will pass through three zones on the map. Each zone varies the number of events encountered as well as different map decor and battle background. There are no zone-specific events, but some events are more likely to show up earlier/later in a run.

Snowdwell and Tundra

The players begin the journey by leaving Snowdwell and into the snowy lands beyond. Players will encounter 3-4 events between battles in this zone. These areas are depicted as snow-covered forests and plains with scattered rocks and distant mountain ranges.

Ice Caves

After beating the first boss, players move into the Ice Caves. In the Ice Caves, players will find 3-4 map events between battles. Here, one can find caves populated with massive ice stalagmites and stalactites with various creatures and debris frozen over.

Frostlands

The areas beyond the second boss are known as the Frostlands. Players can expect to visit 1-2 events between battles, and it is here the player can find and fight the Eye of the Storm. This region has huge purple Frost formations and leftover equipment.

Map Events

The events a player encounters are strictly beneficial and sometimes offer Items or Bling, a new Companion, or a shop. The following are map events that can be encountered:

Image Event Name Description Notes
  Frozen Travellers Lets you choose 1 of 3 randomly selected Companions to add to your deck. Cannot be skipped, although unneeded companions can be reserved at any time.
  Treasure Chest Lets you choose 1 of 3 randomly selected Items or Clunkers. As of 1.05, may be skipped.
  Large Treasure Chest (Removed in version 1.0.6)

Lets you choose 1 of 4 randomly selected Items or Clunkers

Only appeared if the player had the Titan Bell active.
  Blingsnail Cave Gives 40-80 gold On average, gives 60 gold.
  Charm Dispenser Gives the player a random charm.
  Gnome Traveller Displays 3 random Items or Clunkers (including those from other tribes), and the player may pick up any number of them. However, two of the items will have a second card visible behind them, forcing the player to also accept a Junk if they pick up one of those cards. (unlocked at Icebreaker Cabin)
  Muncher Allows the player to remove up to 2 cards in their deck, improving consistency.
  Shade Sculptor Allows the player to duplicate any Item or Clunker in their deck. The copied card retains all Charms, but not Crowns. (unlocked at Icebreaker Cabin)
  The Woolly Snail Allows the player to buy: up to 4 random Items (one of them always has a 50% discount), up to 3 random charms (costing 50, 70 and 90 blings respectively), and a crown for 75 blings.
  Charm Merchant Displays 3 charms for sale and a random card with a random charm attached to it. (unlocked at Icebreaker Cabin)
  Injured Companion Gives you an Injured Companion from the run before. Only appears if the previous run was a loss. Cannot be skipped, although unneeded companions can be reserved at any time.
  Fight
  Boss Battle
  Eye of the Storm
  Heart of the Storm

Fights

Zone Fight # Image & Name
Tundra 1        
The Bog Berries The Pengoons The Snow Lumps The Snowbo Squad
2        
The Frost Shades The Noxious Shrooms The Globerries The Snowland Bears
3    
Infernoko Bamboozle
Ice Caves 4      
The Spice Mokos The Shelled Husks The Demonhorn Goats
5      
The Wooly Drek The Ink Sacks The Toothy Shades
6    
Truffle Krunker
Frostlands 7      
The Gunk Bugs The Ice Krabs The Wild Hogs
8  
Eye of the Storm
9  
Heart of the Storm