The Icebreaker Cabin is a building in Snowdwell inhabited by Charles. It is the building in the middle, above the Tribe hall. The player is able to examine unlocked events that can happen during runs and find the challenge to unlock the next one.
The challenge to finish construction is always available and can be completed at any time. Players who are skilled enough, or informed of the challenge, can unlock the building as early as the tutorial run. Once constructed, the challenge to unlock the second pet will be revealed and able to be unlocked.
The Icebreaker Cabin can be used to unlock 3 different map events. In each run, the player may choose to interact with them. As with other buildings in Snowdwell, the events must be unlocked in sequence. This means the current challenge must be completed before a new one is discovered.
|Gain 50 Bling from a Single battle
|Kill 15 Enemies with Shroom
|Feed the Muncher 5 Times