Daily Voyage: Difference between revisions

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m (Removed a couple lines talking about additional difficulty being added that have been irrelevant, such as modifier bells adding difficulty (this has been untrue for a couple updates).)
 
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[[File:Voyage.png|thumb|The Daily Voyager]]
[[File:Voyage.png|thumb|The Daily Voyager]]
The '''Daily Voyage''' is generally more difficult than the main game mode. Each day, a new adventure will be generated with random cards and modifiers. All cards, tribes, events and charms are unlocked during Daily voyage runs. You only get one attempt. Good luck!
The '''Daily Voyage''' is an additional unique challenge mode. Each day, a new adventure will be generated with random cards and modifiers. All cards, tribes, events and charms are unlocked during Daily voyage runs. You only get one attempt. Good luck!


==General Modifiers==
==General Modifiers==
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# Good modifiers
# Good modifiers
# Bad modifiers
# Bad modifiers
# Neutral modifiers


Many, but not all, modifiers come with associated '''Modifier Bells'''. The ones that don't are listed below.
Many, but not all, modifiers come with associated '''Modifier Bells'''. The ones that don't are listed below.
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|-
|-
|Frenzy Leader
|Frenzy Leader
|Your leader starts with '''x1''' {{Stat|Frenzy}}
|Your leader gains '''x1''' {{Stat|Frenzy}}
|
|
|-
|-
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|-
|-
|Bad starting cards
|Bad starting cards
|Add 1-2 [[Junk]] to your starting inventory
|Add 1-2 [[Gunk Fruit]] to your starting inventory
|-
|-
|Bad starting charms
|Bad starting charms
|Add [[Weakness Charm]] or [[Bread Charm]] to 2 of your starting [[Items]] or [[Clunkers]]
|Attach 2 [[Charms#Cursed_Charms|Cursed Charms]] to your starting deck
|-
|-
|Remove starting cards
|Remove starting cards
|Removes 1-2 [[Companions]], [[Items]] or [[Clunkers]] from your starting inventory
|Removes 1-2 cards, including companions, from your starting inventory
|-
|-
|-
|-
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==Modifier Bells==
==Modifier Bells==
2-3 '''Modifier Bells''' are randomly selected every [[Daily Voyage]]. Most of them have negative or neutral effects, increasing the difficulty of Daily Voyages compared to normal runs.
2-3 '''Modifier Bells''' are randomly selected every [[Daily Voyage]] from the list below and all [[Bells#Storm_Bells|Storm Bells]].


{| class="wikitable sortable" style="text-align:left;"
{| class="wikitable sortable" style="text-align:left;"
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|{{BellArt|Battle Bell}}
|{{BellArt|Battle Bell}}
|style="text-align:center;"|[[Battle Bell]]
|style="text-align:center;"|[[Battle Bell]]
|Enemies have '''+1'''{{Stat|Attack}} and '''+1'''{{Stat|Health}}
|All companions have '''+1'''{{Stat|Attack}}
|
|-
|{{BellArt|Bell of Death}}
|style="text-align:center;"|[[Bell of Death]]
|Companions die forever when they die in battle
|
|
|-
|-
|{{BellArt|Blingsack Bell}}
|{{BellArt|Blingsack Bell}}
|style="text-align:center;"|[[Blingsack Bell]]
|style="text-align:center;"|[[Blingsack Bell]]
|[[Gobling]]s drop double {{Bling}}s but their {{Stat|Counter}} is reduced by '''1'''
|[[Gobling]]s drop double {{Bling}}s
|
|
|-
|{{BellArt|Blingsnail Bell}}
|style="text-align:center;"|[[Blingsnail Bell]]
|Some items in shops are more expensive
|Affects 2-3 items. Affected items, charms and crowns cost up to 50% more than usual. Discounts have 50% chance of being removed.
|-
|{{BellArt|Blood Bell}}
|style="text-align:center;"|[[Blood Bell]]
|Your Leader loses '''1''' {{stat|Health}} after each battle
|The HP of your leader won't drop below 1.
|-
|-
|{{BellArt|Bombskull Bell}}
|{{BellArt|Bombskull Bell}}
|style="text-align:center;"|[[Bombskull Bell]]
|style="text-align:center;"|[[Bombskull Bell]]
|All friendly and enemy [[Clunkers]] have [[Bombskull Charm]]s
|All friendly [[Clunkers]] have [[Bombskull Charm]]s
|
|
|-
|-
|{{BellArt|Broken Bell}}
|{{BellArt|Broken Bell}}
|style="text-align:center;"|[[Broken Bell]]
|style="text-align:center;"|[[Broken Bell]]
|Redraw Bell counter increased by '''2'''
|Draw '''3''' additional cards if you hit the Redraw Bell when it is not charged
|
|
|-
|-
|{{BellArt|Fog Bell}}
|{{BellArt|Fog Bell}}
|style="text-align:center;"|[[Fog Bell]]
|style="text-align:center;"|[[Fog Bell]]
|Your starting items are all {{Keyword|Aimless}}
|Some enemies will have [[Ooba Charm]]s
|
|Each fight, 2 non-boss enemies, excluding [[Gobling]] and [[Naked Gnome]] will gain the charm
|-
|-
|{{BellArt|Frenzy Bell}}
|{{BellArt|Frenzy Bell}}
|style="text-align:center;"|[[Frenzy Bell]]
|style="text-align:center;"|[[Frenzy Bell]]
|Bosses & Minibosses gain '''x1'''{{Stat|Frenzy}}
|Your starting items gain '''x1'''{{Stat|Frenzy}}
|
|
|-
|-
|{{BellArt|Frozen Heart Bell}}
|{{BellArt|Frozen Heart Bell}}
|style="text-align:center;"|[[Frozen Heart Bell]]
|style="text-align:center;"|[[Frozen Heart Bell]]
|Minibosses have less {{Stat|Health}}, but start with some {{Stat|Block}}
|Some card rewards will have [[Block Charm]]s
|
|Between each fight, this bell adds the charm to exactly 1 card reward, which is not guaranteed to be the path chosen
|-
|-
|{{BellArt|Goat Bell}}
|{{BellArt|Goat Bell}}
|style="text-align:center;"|[[Goat Bell]]
|style="text-align:center;"|[[Goat Bell]]
|Your leader starts with '''1''' {{Stat|Demonize}}
|Some enemies will have [[Demon Eye Charm]]s
|
|Each fight, 2 non-boss enemies will gain the charm
|-
|-
|{{BellArt|Gold Blade Bell}}
|{{BellArt|Gold Blade Bell}}
|style="text-align:center;"|[[Gold Blade Bell]]
|style="text-align:center;"|[[Gold Blade Bell]]
|'''Combos''' give double {{Bling}}s but enemies no longer drop {{Bling}}s when killed
|'''Combos''' give double {{Bling}}s
|
|
|-
|-
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|-
|-
|}
|}
==Other Languages==
{{Other Languages
| en    =
| zhs    = 每日征程
| zhs_rm = Měi rì zhēng chéng
| zht    = 每日冒險
| zht_rm = Měi rì mào xiǎn
| ko    = 일일 원정
| ko_rm  = Iril Wonjeong
| ja    = 今日の旅
| ja_rm  = Kyou no Tabi
}}

Latest revision as of 09:10, 9 June 2024

The Daily Voyager

The Daily Voyage is an additional unique challenge mode. Each day, a new adventure will be generated with random cards and modifiers. All cards, tribes, events and charms are unlocked during Daily voyage runs. You only get one attempt. Good luck!

General Modifiers

Each day, the Daily Voyage is generated by randomizing the deck, then applying four random modifiers from a list of:

  1. Good modifiers
  2. Bad modifiers

Many, but not all, modifiers come with associated Modifier Bells. The ones that don't are listed below.

Deck Randomizer

Note: All deck randomizers apply to every Daily Voyage run.

  • Remove 1-2 cards from your deck
  • Add 1-4 cards to your deck
  • Attach 0-3 Charms to cards in your deck

Good Modifiers

Name Description Notes
Boosted Leader Your leader has better stats Gain 3 upgrades:
+2/4 Attack.png Attack / +0-4 Health.png Health / +2 Health.png Health / -1 Counter.png Counter / +1 card effects
Frenzy Leader Your leader gains x1 Frenzy.png Frenzy
Helping Hand Start with a random companion instead of a pet
Parting Gift Start with some random items Add 2 Items, excluding Clunkers to your starting inventory

Bad Modifiers

Modifier Notes
Bad starting cards Add 1-2 Gunk Fruit to your starting inventory
Bad starting charms Attach 2 Cursed Charms to your starting deck
Remove starting cards Removes 1-2 cards, including companions, from your starting inventory
Half starting companion health Also applies to your leader. Doesn't apply to companions found during the run

Modifier Bells

2-3 Modifier Bells are randomly selected every Daily Voyage from the list below and all Storm Bells.

Image Bell Name Description Notes
Battle Bell.png Battle Bell All companions have +1Attack.png Attack
Blingsack Bell.png Blingsack Bell Goblings drop double s
Bombskull Bell.png Bombskull Bell All friendly Clunkers have Bombskull Charms
Broken Bell.png Broken Bell Draw 3 additional cards if you hit the Redraw Bell when it is not charged
Fog Bell.png Fog Bell Some enemies will have Ooba Charms Each fight, 2 non-boss enemies, excluding Gobling and Naked Gnome will gain the charm
Frenzy Bell.png Frenzy Bell Your starting items gain x1Frenzy.png Frenzy
Frozen Heart Bell.png Frozen Heart Bell Some card rewards will have Block Charms Between each fight, this bell adds the charm to exactly 1 card reward, which is not guaranteed to be the path chosen
Goat Bell.png Goat Bell Some enemies will have Demon Eye Charms Each fight, 2 non-boss enemies will gain the charm
Gold Blade Bell.png Gold Blade Bell Combos give double s
Heart Bell.png Heart Bell All companions and enemies have +2 Health.png Health
Lumin Bell.png Lumin Bell All effects on all cards are boosted by 1
Party Bell.png Party Bell No more Companion limit!

Other Languages

Language Official Name
Chinese
(Simplified)
每日征程
Měi rì zhēng chéng
Chinese
(Traditional)
每日冒險
Měi rì mào xiǎn
Korean 일일 원정
Iril Wonjeong
Japanese 今日の旅
Kyou no Tabi