Nova: Difference between revisions
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|other=<div style="text-align: center;"> | |other=<div style="text-align: center;">1 {{Stat|Block}}</div> | ||
|description=Hits all enemies<br><span style="color:brown"> Trigger when self or ally loses {{Stat|Block}}</span> | |description=Hits all enemies<br><span style="color:brown"> Trigger when self or ally loses {{Stat|Block}}</span> | ||
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Revision as of 22:36, 3 June 2024
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Nova | ||
---|---|---|
Health | Attack | Counter |
3 | 3 | 12 |
Other Stats | ||
1 Block
| ||
Card Description | ||
Hits all enemies Trigger when self or ally loses Block |
Nova is a Companion that the player can bring along on a run.
Strategy
Nova has a unique Reaction that triggers whenever any player card loses Block. In addition, they hit all enemies at once, dealing huge total damage when the enemy field is full and allowing them to scale exceptionally well with attack buffs and Spice. While Nova only gets one chance to react at base, they can combo with Blunky and the Ice Dice, as well as Charms and Leaders that interact with Block. Additionally, Nova does have a Counter (albeit a very long one). The fact that it exists at all makes Nova eligible for Counter-modifying cards and Charms like the Blaze Tea, Balance Charm, and Jimbo Charm. With the right support, Nova can attack regularly even without reacting.
While having Block around to take strong hits is obviously valuable, it's possible to manually trigger Nova's Reaction in a pinch by damaging them or an allied card with an Item to break a stack of Block.
Beware of enemies that have Teeth or Smackback, as Nova will unavoidably hit those enemies and take damage from them. Becase the damage will break Nova's Block, Nova will attack again in a row and take damage again, which may kill them.
Trivia
- Nova is the only player card that inherently has Block.