Charms: Difference between revisions

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(Created the page with a brief summary and explainer on charm behavior)
 
(Added charm list)
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The behaviors of charms are applied to the card as it is at that point in time and will not re-apply when future modifications are applied. This makes the order in which a player attaches charms very important. If a player applies a charm that turns the damage of a card into [[Stats#Debuffs|Overburn]] followed by a second charm that increases the card's damage, the increased damage will not be converted into Overburn as it came after the Overburn behavior was applied. Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.
The behaviors of charms are applied to the card as it is at that point in time and will not re-apply when future modifications are applied. This makes the order in which a player attaches charms very important. If a player applies a charm that turns the damage of a card into [[Stats#Debuffs|Overburn]] followed by a second charm that increases the card's damage, the increased damage will not be converted into Overburn as it came after the Overburn behavior was applied. Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.
{| class=wikitable
!Image
!Name
!Description
|-
|[[File:Acorn Charm.png|50px|link=]]
|Acorn Charm
|Gain '''8''' {{Stat|Shell}}
|-
|[[File:Balance Charm.png|50px|link=]]
|Balance Charm
|Set {{Stat|Health}}, {{Stat|Attack}} and {{Stat|Counter}} to '''3'''
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Bite Charm.png|50px|link=]]
|Bite Charm
|Start with '''4''' {{Stat|Teeth}}
|-
|[[File:Bling Charm.png|50px|link=]]
|Bling Charm
|Gain '''5''' {{Bling}} from each kill
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Bombskull Charm.png|50px|link=]]
|Bombskull Charm
|When destroyed, deal '''8''' damage to enemies in the row.
|-
|[[File:Bread Charm.png|50px|link=]]
|Bread Charm
|Gain {{Keyword|Consume}}
|-
|[[File:Cake Charm.png|50px|link=]]
|Cake Charm
|Boost effects by '''5''' and gain {{Keyword|Consume}}
|-
|[[File:Chuckle Charm.png|50px|link=]]
|Chuckle Charm
|Remove Charm limit
|-
|[[File:Cloudberry Charm.png|50px|link=]]
|Cloudberry Charm
|Restore '''2''' {{Stat|Health}} on kill
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Frenzy Charm.png|50px|link=]]
|Frenzy Charm
|Add '''1x''' {{Stat|Frenzy}} and gain {{Keyword|Consume}}
|-
|[[File:Fury Charm.png|50px|link=]]
|Fury Charm
|Gain {{Keyword|Fury}} '''3'''
|-
|[[File:Frosthand Charm.png|50px|link=]]
|Frosthand Charm
|Apply '''1''' {{Stat|Frost}}
|-
|[[File:Gnome Charm.png|50px|link=]]
|Gnome Charm
|Add '''1x''' {{Stat|Frenzy}} and gain {{Keyword|Aimless}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Greed Charm.png|50px|link=]]
|Greed Charm
|Gain {{Keyword|Greed}}
|-
|[[File:Heart Charm.png|50px|link=]]
|Heart Charm
|'''+5''' {{Stat|Health}}
|-
|[[File:Hog Charm.png|50px|link=]]
|Hog Charm
|Add {{Keyword|HogHeaded}}, '''+7''' {{Stat|Health}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Moose Charm.png|50px|link=]]
|Moose Charm
|Increase {{Stat|Counter}} by '''1''', '''+3''' {{Stat|Attack}}
|-
|[[File:Noomlin Charm.png|50px|link=]]
|Noomlin Charm
|Gain {{Keyword|Noomlin}}
|-
|[[File:Pengu Charm.png|50px|link=]]
|Pengu Charm
|When {{Stat|Snowball}}'d, gain equal {{Stat|Attack}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Pinch Charm.png|50px|link=]]
|Pinch Charm
|Draw '''2''' {{Card}} on kill
|-
|[[File:Pomegranate Charm.png|50px|link=]]
|Pomegranate Charm
|Gain {{Keyword|Barrage}}, reduce {{Stat|Attack}} by '''2'''
|-
|[[File:Punchfist Charm.png|50px|link=]]
|Punchfist Charm
|Gain {{Keyword|Smackback}}
|-
|[[File:Raspberry Charm.png|50px|link=]]
|Raspberry Charm
|'''+1''' {{Stat|Attack}}, '''+3''' {{Stat|Health}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Shield Charm.png|50px|link=]]
|Shield Charm
|Gain '''3''' {{Stat|Shell}} on kill
|-
|[[File:Shroom Charm.png|50px|link=]]
|Shroom Charm
|Apply '''1''' {{Stat|Shroom}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Spark Charm.png|50px|link=]]
|Spark Charm
|Gain {{Keyword|Spark}}
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Charm.png|50px|link=]]
|Charm
|
|-
|[[File:Sun Charm.png|50px|link=]]
|Sun Charm
|Reduce {{Stat|Counter}} by '''1'''
|-
|}

Revision as of 04:49, 3 April 2023

Charms are items that can change the behavior of a single card for the remainder of that run. They can be applied from one's Inventory between battles; if a charm is added to a card after entering a battle, it will only count for following battles.

Charm Behaviors

When a Charm is attached to a card it modifies the card immediately and cannot be removed or undone. Any one card can have a maximum of 3 charms applied to it in a run and while they carry over to decks afflicted by the Emperor Shade, they are otherwise not persistent between runs.

The behaviors of charms are applied to the card as it is at that point in time and will not re-apply when future modifications are applied. This makes the order in which a player attaches charms very important. If a player applies a charm that turns the damage of a card into Overburn followed by a second charm that increases the card's damage, the increased damage will not be converted into Overburn as it came after the Overburn behavior was applied. Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.

Image Name Description
Acorn Charm.png Acorn Charm Gain 8 Shell.png Shell
Balance Charm.png Balance Charm Set Health.png Health, Attack.png Attack and Counter.png Counter to 3
File:Charm.png Charm
Bite Charm.png Bite Charm Start with 4 Teeth.png Teeth
Bling Charm.png Bling Charm Gain 5 from each kill
File:Charm.png Charm
File:Charm.png Charm
Bombskull Charm.png Bombskull Charm When destroyed, deal 8 damage to enemies in the row.
Bread Charm.png Bread Charm Gain Consume
Cake Charm.png Cake Charm Boost effects by 5 and gain Consume
Chuckle Charm.png Chuckle Charm Remove Charm limit
Cloudberry Charm.png Cloudberry Charm Restore 2 Health.png Health on kill
File:Charm.png Charm
File:Charm.png Charm
File:Charm.png Charm
Frenzy Charm.png Frenzy Charm Add 1x Frenzy.png Frenzy and gain Consume
File:Fury Charm.png Fury Charm Gain Fury 3
Frosthand Charm.png Frosthand Charm Apply 1 Frost.png Frost
Gnome Charm.png Gnome Charm Add 1x Frenzy.png Frenzy and gain Aimless
File:Charm.png Charm
Greed Charm.png Greed Charm Gain Greed
Heart Charm.png Heart Charm +5 Health.png Health
Hog Charm.png Hog Charm Add HogHeaded, +7 Health.png Health
File:Charm.png Charm
File:Charm.png Charm
File:Charm.png Charm
File:Charm.png Charm
File:Charm.png Charm
Moose Charm.png Moose Charm Increase Counter.png Counter by 1, +3 Attack.png Attack
Noomlin Charm.png Noomlin Charm Gain Noomlin
Pengu Charm.png Pengu Charm When File:Snowball.png Snowball'd, gain equal Attack.png Attack
File:Charm.png Charm
Pinch Charm.png Pinch Charm Draw 2 [[File:{{{1}}}.png|x20px|sub|link={{{1}}}]] [[{{{1}}}|{{{1}}}]] on kill
Pomegranate Charm.png Pomegranate Charm Gain Barrage, reduce Attack.png Attack by 2
Punchfist Charm.png Punchfist Charm Gain Smackback
Raspberry Charm.png Raspberry Charm +1 Attack.png Attack, +3 Health.png Health
File:Charm.png Charm
File:Charm.png Charm
Shield Charm.png Shield Charm Gain 3 Shell.png Shell on kill
Shroom Charm.png Shroom Charm Apply 1 Shroom.png Shroom
File:Charm.png Charm
Spark Charm.png Spark Charm Gain Spark
File:Charm.png Charm
File:Charm.png Charm
File:Charm.png Charm
Sun Charm.png Sun Charm Reduce Counter.png Counter by 1