Tribe Hall: Difference between revisions
Jump to navigation
Jump to search
Landmine751 (talk | contribs) (Created the page with basic information and unlock info on the tribes) |
m (Add image) |
||
Line 1: | Line 1: | ||
[[File:TribeHall.png|thumb|The Tribe Hall]] | |||
The '''Tribe Hall''' is the meeting hall for the three [[tribes]] of [[Snowdwell]]. It was built at the base of the mountain, left of the [[Pet House]] and [[Daily Voyage|airship platform]]. | The '''Tribe Hall''' is the meeting hall for the three [[tribes]] of [[Snowdwell]]. It was built at the base of the mountain, left of the [[Pet House]] and [[Daily Voyage|airship platform]]. | ||
Revision as of 22:06, 13 May 2023
The Tribe Hall is the meeting hall for the three tribes of Snowdwell. It was built at the base of the mountain, left of the Pet House and airship platform.
It is unlocked by default, and contains information on the tribes that player has unlocked as well as the challenge to unlock the next one.
Tribes
There are three total tribes a player can unlock. They must be unlocked in sequence, meaning one must unlock the second tribe before the challenge for the third is discovered.
Tribe | Challenge |
---|---|
Snowdwellers | Unlocked by default |
Shademancers | Kill 100 enemies |
Clunkmasters | Deal 1000 damage |