1,675
edits
(Created page with "{{NewContent}} {{infobox |name= Mime Charm |image= Mime Charm.png |width=92px |category=Charm |description=Replace effects with those of a random Companion in your deck or reserve }} '''Mime Charm''' is a Charm that the player can collect on a run. This Charm is exclusive to the Shademancers Tribe. ==Unlock== Win a run with the Shademancers Tribe. ==Strategy== The Mime Charm is a very high-risk C...") |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{NewContent}} | {{NewContent}} | ||
{{ | {{#invoke:Cards|CharmInfobox|Mime Charm | ||
| | |||
|image= Mime Charm.png | |image= Mime Charm.png | ||
}} | }} | ||
'''Mime Charm''' is a [[Charms|Charm]] that the player can collect on a run. This Charm is exclusive to the [[Tribes#Shademancers|Shademancers Tribe]]. | '''Mime Charm''' is a [[Charms|Charm]] that the player can collect on a run. This Charm is exclusive to the [[Tribes#Shademancers|Shademancers Tribe]]. | ||
Line 20: | Line 16: | ||
Be aware of any Companions with negative effects, as these effects are usually balanced around those cards' base stats. For instance, {{Card|Bombom}} inflicts 5 damage on themself with every attack, but a card with significantly lower base health might wind up with this effect using the Mime Charm. | Be aware of any Companions with negative effects, as these effects are usually balanced around those cards' base stats. For instance, {{Card|Bombom}} inflicts 5 damage on themself with every attack, but a card with significantly lower base health might wind up with this effect using the Mime Charm. | ||
==Trivia== | |||
It is possible, albeit extremely convoluted, to use the Mime Charm to have a [[Leaders|Leader]] flee from battle. This requires copying {{Card|Splinter|Splinter's}} effect onto the Leader, having the Leader copy the {{Card|Woolly Drek}}, then creating a copy of a {{Card|Gobling}} with {{Card|Spoof}} or the {{Card|Shade Wisp}} and having the Leader {{Keyword|Absorb}} it, thus gaining the effect to drop {{Stat|Bling|Blings}} and flee. While Companions normally do not count as being killed in battle when fleeing (as the [[Bell of Death]] will not injure them), the Leader fleeing from battle still causes a game over. | |||
==History== | ==History== | ||
{{history|1.2.0|Added}} | {{history|1.2.0|Added}} | ||
{{NavboxCharms}} |
edits