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==Strategy== | ==Strategy== | ||
The Mime Charm is a very high-risk Charm, completely removing the attached card's abilities and randomly replacing them. However, with the right [[Companions|Companion]] around, it can dramatically power up the attached card. The card's [[Stats|stats]] will not change at all, only its abilities, so powerful effects can be granted to cards with much shorter {{Stat|Counter|Counters}}, better {{Stat|health}}, | The Mime Charm is a very high-risk Charm, completely removing the attached card's abilities and randomly replacing them. However, with the right [[Companions|Companion]] around, it can dramatically power up the attached card. The card's [[Stats|stats]] will not change at all, only its abilities, so powerful effects can be granted to cards with much shorter {{Stat|Counter|Counters}}, better {{Stat|health}}, higher {{Stat|attack}}, or extra {{Stat|Frenzy}}. The possibilities are endless. | ||
If the Mime Charm is attached to a card that has gained additional effects from other Charms (such as the {{Charm|Pomegranate Charm}} or {{Charm|Snowball Charm}}), those effects will ''not'' carry over when the card's effects are replaced. However, the reverse is also true: if the Mime Charm chooses to copy a card that has gained additional effects, the attached card will also keep those effects. | |||
A card that has no Counter and only has a {{Stat|Reaction}}, such as {{Card|Gojiber}} or {{Card|Zula}}, will not be able to trigger if they do not gain the effects of another card with a Reaction. However, a card that ''does'' have a Counter will not ''lose'' their Counter when gaining the effects of a card with a Reaction, which can allow the card to trigger much more frequently. | A card that has no Counter and only has a {{Stat|Reaction}}, such as {{Card|Gojiber}} or {{Card|Zula}}, will not be able to trigger if they do not gain the effects of another card with a Reaction. However, a card that ''does'' have a Counter will not ''lose'' their Counter when gaining the effects of a card with a Reaction, which can allow the card to trigger much more frequently. |
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