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A card with {{Keyword|Greed}} (gained with the {{Charm|Greed Charm}}) can form a feedback loop by using the extra Blings to deal more damage, thus killing enemies even more efficiently and earning even more Blings. | A card with {{Keyword|Greed}} (gained with the {{Charm|Greed Charm}}) can form a feedback loop by using the extra Blings to deal more damage, thus killing enemies even more efficiently and earning even more Blings. | ||
Since the Bling Bank has a {{Stat|Reaction}}, it can gain {{Stat|Frenzy}} and dispense multiple times as many Blings. This is simplest with {{Card|Mama Tinkerson}}, but other sources like {{Card|Krono}} also work. The Reaction also makes the Bling Bank eligible for [[Charms]] that inflict [[Stats#Debuffs|debuffs]] on hit, such as the {{Charm|Snowball Charm}}, in which case it will gain an {{Stat|attack}} stat of 0 and begin attacking when triggered. | Since the Bling Bank has a {{Stat|Reaction}}, it can gain {{Stat|Frenzy}} and dispense multiple times as many Blings. This is simplest with {{Card|Mama Tinkerson}}, but other sources like {{Card|Krono}} also work. The Reaction also makes the Bling Bank eligible for [[Charms]] that inflict [[Stats#Debuffs|debuffs]] on hit, such as the {{Charm|Snowball Charm}}, in which case it will gain an {{Stat|attack}} stat of 0 and begin attacking when triggered. Sources that trigger it without its Reaction will also work, so the {{Card|Sunglass Chime}} will cause it to grant Blings. However, this also makes it liable to use the buff from the {{Card|Tootordion}}. | ||
==Trivia== | ==Trivia== |
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