Groff: Difference between revisions

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==Strategy==  
==Strategy==  
Groff has no regular {{Stat|Counter}}, and they will never attack as time passes. Instead, they have a {{Stat|Reaction}} that triggers any time the player sacrifices a card, dealing a whopping 10 total damage. Since they have {{Stat|Frenzy}}, they scale even better with {{Stat|attack}} boosts and are less likely to overkill a weak enemy. However, the player must have a deck of [[Shades]] or sacrificial Companions like [[Egg]] or [[Chikichi]], as well as cards that can regularly sacrifice them, such as [[Monch]] or any of the Skull [[Items]] ([[Tiger Skull]], [[Yeti Skull]], [[Azul Skull]]). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 {{Stat|health}} and is easily outclassed.
Unlike most cards, Groff has no {{Stat|Counter}}, so they will never attack as turns pass. Instead, they have a {{Stat|Reaction}} that triggers any time the player sacrifices a card, dealing a whopping 10 total damage. Since they have {{Stat|Frenzy}}, they scale even better with {{Stat|attack}} boosts and are less likely to overkill a weak enemy. However, the player must have a deck of [[Shades]] or sacrificial Companions like {{Card|Egg}} or {{Card|Chikichi}}, as well as cards that can regularly sacrifice them, such as {{Card|Monch}} or any of the Skull [[Items]] ({{Card|Tiger Skull}}, {{Card|Yeti Skull}}, {{Card|Azul Skull}}). In a deck that cannot consistently make sacrifices, Groff is simply a meat shield with a middling 5 {{Stat|health}} and is easily outclassed.
 
The {{Card|Skullmist Tea}} can give Groff a good attack boost if the right card is sacrificed, and it will immediately trigger their Reaction to use the newfound attack power.
 
==Trivia==
Groff is the only Companion with a Reaction, and one of only two Companions with no Counter (the other being Egg).


==History==
==History==
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