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==Strategy== | ==Strategy== | ||
The Balance Charm is a somewhat niche Charm, since it modifies all the [[Companions|Companion's]] stats at once. The main use for the Balance Charm is to set the card's | The Balance Charm is a somewhat niche Charm, since it modifies all the [[Companions|Companion's]] stats at once. The main use for the Balance Charm is to set the card's {{Stat|Counter}} to 3. This may come at the cost of the card's {{Stat|health}} and/or {{Stat|attack}}, but external buffs and other Charms can help make up for it. Some very powerful candidates for the Balance Charm are [[Foxee]], [[Yuki]], [[Fizzle]], and [[Booshu]]. While risky, [[Leaders]] can also use the Balance Charm and hope to gain health from the [[Sun Bell of Health]]. | ||
Companions with no attack icon (such as [[Bonnie]]) cannot have the Balance Charm attached to them. However, attaching the | Companions with no attack icon (such as [[Bonnie]]) cannot have the Balance Charm attached to them. However, attaching the {{Charm|Hook Charm}} or a Charm that inflicts a debuff on hit (such as the {{Charm|Snowball Charm}} and {{Charm|Goat Charm}}) gives the Companion an attack of 0, making them eligible for the Balance Charm. | ||
==History== | ==History== |
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