Tar Blade: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
Line 9: Line 9:
==Strategy==  
==Strategy==  
The Tar Blade has great damage potential early in a run, but the damage it deals is inconsistent and it requires drawing many Tar Blades (instead of drawing potentially more useful cards). Late in a run, getting multiple Tar Blades in hand is a nuisance. Like [[Scrappy Sword|Scrappy Swords]] and [[Gearhammer|Gearhammer]], Tar Blades are not very useful in the endgame, but removing them with the [[Muncher]] or [[Stats#Keywords|Consuming]] them also makes every remaining Tar Blade that much worse. Make sure to have something that can make up the damage.
The Tar Blade has great damage potential early in a run, but the damage it deals is inconsistent and it requires drawing many Tar Blades (instead of drawing potentially more useful cards). Late in a run, getting multiple Tar Blades in hand is a nuisance. Like [[Scrappy Sword|Scrappy Swords]] and [[Gearhammer|Gearhammer]], Tar Blades are not very useful in the endgame, but removing them with the [[Muncher]] or [[Stats#Keywords|Consuming]] them also makes every remaining Tar Blade that much worse. Make sure to have something that can make up the damage.
A Tar Blade card counts itself when calculating how much damage to deal. For instance, if there is only one Tar Blade in hand, it will deal 1 damage when played.


==History==
==History==
1,672

edits

Navigation menu