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|description=Replace current {{Stat|Attack}} with ''apply {{Stat|Overburn}}'' | |description=Replace current {{Stat|Attack}} with ''apply {{Stat|Overburn}}'' | ||
}} | }} | ||
'''Flameblade Charm''' is a [[Charms|Charm]] that the player can collect on a run. This | '''Flameblade Charm''' is a [[Charms|Charm]] that the player can collect on a run. This Charm is exclusive to the [[Tribes#Shademancers|Shademancers Tribe]]. | ||
==Unlock== | ==Unlock== | ||
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==Strategy== | ==Strategy== | ||
When the Flameblade Charm becomes attached to a card, it sets the card's attack to 0, and the card gains "Apply ''X'' [[Overburn]]," where ''X'' is the amount of attack lost. Notably, this means that anything that boosts the card's attack after the fact will ''not'' boost the Overburn applied; the Overburn-inflicting ability is set in stone once the Charm is attached. As a result, the Flameblade Charm is best for cards that already have high attack, as low Overburn stacks are relatively inconsequential. | |||
If the card already has an ability to apply Overburn when it attacks, that ability will stack with the Overburn gained from the Flameblade Charm. However, most Overburn-inflicting cards have little to no attack to begin with. It is also a poor choice for cards whose effects deal with their attack, such as [[Berry Blade]] and [[Snobble]]. <!--How does this interact with Azul Candle? Does the Overburn get doubled before more is applied, or vice versa?--> | |||
==History== | ==History== |
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