Charms: Difference between revisions

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81 bytes added ,  14:12, 27 December 2023
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(becomesTargetCard charms)
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The effect of a charm is applied to the card as it is at that point in time, and will not be reapplied or recalculated when future modifications are applied. This makes the order in which a player attaches charms very important. If a player attaches a charm that turns the damage of a card into [[Stats#Debuffs|Overburn]], then attaches a second charm that increases the card's damage, the increased damage will not be converted into Overburn (as it came after the Overburn behavior was applied). Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.
The effect of a charm is applied to the card as it is at that point in time, and will not be reapplied or recalculated when future modifications are applied. This makes the order in which a player attaches charms very important. If a player attaches a charm that turns the damage of a card into [[Stats#Debuffs|Overburn]], then attaches a second charm that increases the card's damage, the increased damage will not be converted into Overburn (as it came after the Overburn behavior was applied). Instead, the card would apply Overburn as well as deal damage equal to the increased amount. Applying the damage charm before the conversion charm would lead to more damage being turned into Overburn.


Additionally, charms cannot be attached to cards if they would modify a characteristic that the card does not have, with some exceptions. For instance, a charm that increases the card's [[Scrap]] can only be attached to a [[Clunkers|Clunker]] card. The exception to this rule are cards that don't have an {{Stat|Attack}} icon; applying certain charms will give these cards a '''0''' {{Stat|Attack}} icon, enabling them to attack enemies. These charms are
Additionally, charms cannot be attached to cards if they would modify a characteristic that the card does not have, with some exceptions. For instance, a charm that increases the card's [[Scrap]] can only be attached to a [[Clunkers|Clunker]] card. The exception to this rule are cards that don't have an [[File:Attack.png|20px|link=Stats#Primary Stats]] Attack icon; applying certain charms will give these cards a '''0''' [[File:Attack.png|20px|link=Stats#Primary Stats]] Attack icon, enabling them to attack enemies. These charms are
* charms with "Apply X", such as [[Snowball Charm]]
* charms with "Apply X", such as [[Snowball Charm]]
* [[Hook Charm]]
* [[Hook Charm]]
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* [[Pengu Charm]]
* [[Pengu Charm]]
* [[Raspberry Charm]]
* [[Raspberry Charm]]


==Charm List==
==Charm List==
1,291

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