Stats

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Revision as of 00:40, 22 February 2023 by Caleb (talk | contribs) (→‎Buffs/Debuffs)
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Stats are the primary attributes cards have - indicated through a variety of icons on the cards.

Primary Stats

Icon Name Description
Health.png Health The amount of damage a card can take. Champions are temporarily injured when health reaches 0, and run ends if hero's health reaches 0.
Attack.png Attack How much health a card's action will take away from its target.
Counter.png Counter Reduces by 1 each turn. When reaches zero the card will attack
Frenzy.png Frenzy Trigger Multiple Times

Buffs/Debuffs

Icon Name Description Additional
Shell.png Shell Blocks Damage Is deducted before and separately from health.
Snow.png Snow Freezes Counter & Reactions Counts down at the end of every turn.
Shroom Deals damage over time Deals damage equal to total shroom and counts down 1 each turn.
Pepper Temporarily increases attack damage A card's next attack deals additional damage equal to pepper, then pepper is set to 0.
Overburn Explodes when greater than or equal to the remaining health of the affected card Overburn explosion deals damage to entire row equal to Overburn on exploding card.
Haze Attack your own team Affected entity attacks a random card on its own team, haze is reduced by 1.
Frost Reduce the next attack's damage Total frost is subtracted from a card's damage on its attack, then reset to 0.
Ink Silences modifiers Ink counts down by 1 at the end of each turn and silences all modifiers.
Teeth Deals damage back to attackers When a card with teeth is hit, deal damage equal to teeth; Does not dissipate during battle.

Modifiers

Modifiers can change how actions target and trigger when activated

Name Description
Barrage Hits all targets in the row
Aimless Hit a random target from the opposing row