Stats
Stats are the primary attributes cards have - indicated through a variety of icons on the cards.
Primary Stats
Icon | Name | Description |
---|---|---|
Health | The amount of damage a card can take. Champions are temporarily injured when health reaches 0, and run ends if hero's health reaches 0. | |
Attack | How much health a card's action will take away from its target. | |
Counter | Reduces by 1 each turn. When reaches zero the card will attack | |
Frenzy | Trigger Multiple Times |
Buffs/Debuffs
Icon | Name | Description | Additional |
---|---|---|---|
Shell | Blocks Damage | Is deducted before and separately from health. | |
Snow | Freezes Counter & Reactions | Counts down every turn. | |
Shroom | Deals damage over time | Deals damage equal to total shroom and counts down 1 each turn. | |
Pepper | Temporarily increases attack damage | A cards next attack deals addition damage equal to pepper, then pepper is set to 0. | |
Overburn | Explodes when greater than or equal to remaining health of affected card | Overburn explosion deals damage to entire row equal to Overburn on exploding card. | |
Haze | Attack your own team | Affected unit attacks a random unit on your team instead of an enemy, haze is reduced by 1 |
Modifiers
Modifiers can change how actions target and trigger when activated
Name | Description |
---|---|
Barrage | Hits all targets in the row |