Version History: Difference between revisions

From Wildfrost Wiki
Jump to navigation Jump to search
mNo edit summary
m (1.0.5 Changelog)
Line 1: Line 1:
[[Wildfrost]] was released on PC and Nintendo Switch on April 12, 2023.
[[Wildfrost]] was released on PC and Nintendo Switch on April 12, 2023.
__TOC__
__TOC__
==1.0.5==
[[Wildfrost]] version 1.0.5, the "Fixes and Tinkers Update", released on PC on June 5, 2023.<ref>https://store.steampowered.com/news/app/1811990/view/3691309032057260399</ref>
; New Features
* '''Turn Order Eye Button''' - When pressed, this button will show the order in which cards in battle will act. This will help new players read the battle order more easily and plan moves accordingly.
*Improved Tutorial - We’ve extended the tutorial to include the following: moving companions, enemy special attacks, crown interactions and much more. We hope these changes will help onboarding for new players and be a helpful reminder for those who start new save files.
* '''2 New Enemies!'''
:* Gogong will appear in early battles to teach the player about Smackback and Reaction effects.
:* Minimoko replaces the Makokos in the Infernoko boss battle, to make this battle’s difficulty more in line with the Bamboozle boss battle.
* '''Battle-Specific Map Icons''' - Every battle now features a unique icon and name, allowing you to see which battle you’ll be coming up against, and switch around your Companions and Crowns before the battle to prepare accordingly.
* '''Treasure Skip Button''' - You can now leave a treasure event without taking an item. This has been a highly requested option from players, so it’s now possible in the game (:
;Card Balance Changes:
* Hazeblazer: +Health, damages self instead of allies
* Firefist: +Health & -Counter
* Mini Mika: +Counter
* Fizzle: -Health
* Biji: +Health
* Devicro: +Health
* Van Jun: effect changed: Add +2 Attack and +2 Health to all summoned allies
* Ice Dice: effect changed: Apply 1 Block to a random ally, Apply 1 Block to a random enemy
* Soulbound Skulls: Add Soulbound to an ally, add Soulbound to a random enemy. Soulbound now only activates on sacrifice
* Bom Barrel: has Barrage instead of ‘Hits all Enemies’
* B.I.N.K: effect reduced to 2
* Krono: effect changed: Only affects crowned allies in the row
* Krono: Moved to general pool (can be found by all Tribes)
* Woolly Drek: -Attack
* Bigfoot: Barrage instead of Aimless, -Health, -Attack
* Smog: +Counter
* Ice Forge: effect reduced to 2
* Spike Wall: -Scrap & -Attack
* Grumps: -Health
* Marrow: -Teeth
* Durian Charm: -Attack
* Recycle Charm: +Attack, can no longer be put on units
;Other Changes:
* Shade Clay no longer copies Crown
* Improve inconsistencies between Monch & Woolly Drek effect text
* New Absorb keyword for Woolly Drek to better explain its effect
* Improved popup text for Counter, Reaction & Snow
* Improved status effect tooltip text colours
* Non-target cards (e.g. Pombomb) will show which cards they will hit
* Final Boss battles have less Teeth
* Final Boss enemies' stats are boosted less if they have Charms
* Lowered Ritual challenge requirements
* Lumin Goop & Broken Vase can now be found in Gnome Traveller & Charm Merchant events
;Bug Fixes:
* Fixed being able to use non-Crown cards during Crown phase: This interaction allowed players to draw new cards and play them for free before the battle starts, and was not intended to be a part of the game (sorry, Mini Mika enjoyers...)
* Fixed Broken Vase or Lumin Goop sometimes not showing up
* Fixed issues with non-target cards (e.g. Pombomb) not returning to hand properly
* Fixed Berry Blade not healing sometimes
* Fixed being unable to recall Ink'd Hogheaded/Spark units
* Fixed Durian Charm not removing certain effects
* Fixed Durian Charm removing status effects as well as effects
* Fixed Japanese translation errors
* Fixed Faith not working on Shade Wisp & Blank Mask
* Fixed Vesta taking double damage from Teeth
* Fixed Bombom instantly taking double damage when gaining Demonize from Gok
* Fixed issues with reserving duplicate companions
* Fixed Heartforge effect occurring while in hand
* Fixed being able to buy duplicate charms from the merchant
* Fixed Frostbite Shard removing "half health" effect from Frost Guardian


==1.0.4==
==1.0.4==

Revision as of 16:06, 5 June 2023

Wildfrost was released on PC and Nintendo Switch on April 12, 2023.

1.0.5

Wildfrost version 1.0.5, the "Fixes and Tinkers Update", released on PC on June 5, 2023.[1]

New Features
  • Turn Order Eye Button - When pressed, this button will show the order in which cards in battle will act. This will help new players read the battle order more easily and plan moves accordingly.
  • Improved Tutorial - We’ve extended the tutorial to include the following: moving companions, enemy special attacks, crown interactions and much more. We hope these changes will help onboarding for new players and be a helpful reminder for those who start new save files.
  • 2 New Enemies!
  • Gogong will appear in early battles to teach the player about Smackback and Reaction effects.
  • Minimoko replaces the Makokos in the Infernoko boss battle, to make this battle’s difficulty more in line with the Bamboozle boss battle.
  • Battle-Specific Map Icons - Every battle now features a unique icon and name, allowing you to see which battle you’ll be coming up against, and switch around your Companions and Crowns before the battle to prepare accordingly.
  • Treasure Skip Button - You can now leave a treasure event without taking an item. This has been a highly requested option from players, so it’s now possible in the game (:
Card Balance Changes
  • Hazeblazer: +Health, damages self instead of allies
  • Firefist: +Health & -Counter
  • Mini Mika: +Counter
  • Fizzle: -Health
  • Biji: +Health
  • Devicro: +Health
  • Van Jun: effect changed: Add +2 Attack and +2 Health to all summoned allies
  • Ice Dice: effect changed: Apply 1 Block to a random ally, Apply 1 Block to a random enemy
  • Soulbound Skulls: Add Soulbound to an ally, add Soulbound to a random enemy. Soulbound now only activates on sacrifice
  • Bom Barrel: has Barrage instead of ‘Hits all Enemies’
  • B.I.N.K: effect reduced to 2
  • Krono: effect changed: Only affects crowned allies in the row
  • Krono: Moved to general pool (can be found by all Tribes)
  • Woolly Drek: -Attack
  • Bigfoot: Barrage instead of Aimless, -Health, -Attack
  • Smog: +Counter
  • Ice Forge: effect reduced to 2
  • Spike Wall: -Scrap & -Attack
  • Grumps: -Health
  • Marrow: -Teeth
  • Durian Charm: -Attack
  • Recycle Charm: +Attack, can no longer be put on units
Other Changes
  • Shade Clay no longer copies Crown
  • Improve inconsistencies between Monch & Woolly Drek effect text
  • New Absorb keyword for Woolly Drek to better explain its effect
  • Improved popup text for Counter, Reaction & Snow
  • Improved status effect tooltip text colours
  • Non-target cards (e.g. Pombomb) will show which cards they will hit
  • Final Boss battles have less Teeth
  • Final Boss enemies' stats are boosted less if they have Charms
  • Lowered Ritual challenge requirements
  • Lumin Goop & Broken Vase can now be found in Gnome Traveller & Charm Merchant events
Bug Fixes
  • Fixed being able to use non-Crown cards during Crown phase: This interaction allowed players to draw new cards and play them for free before the battle starts, and was not intended to be a part of the game (sorry, Mini Mika enjoyers...)
  • Fixed Broken Vase or Lumin Goop sometimes not showing up
  • Fixed issues with non-target cards (e.g. Pombomb) not returning to hand properly
  • Fixed Berry Blade not healing sometimes
  • Fixed being unable to recall Ink'd Hogheaded/Spark units
  • Fixed Durian Charm not removing certain effects
  • Fixed Durian Charm removing status effects as well as effects
  • Fixed Japanese translation errors
  • Fixed Faith not working on Shade Wisp & Blank Mask
  • Fixed Vesta taking double damage from Teeth
  • Fixed Bombom instantly taking double damage when gaining Demonize from Gok
  • Fixed issues with reserving duplicate companions
  • Fixed Heartforge effect occurring while in hand
  • Fixed being able to buy duplicate charms from the merchant
  • Fixed Frostbite Shard removing "half health" effect from Frost Guardian

1.0.4

Wildfrost version 1.0.3 released on PC on April 20, 2023.

  • Fixed error caused by pressing ESC while lore page is open
  • Fixed error when multiple Smogs are killed at once
  • Fixed stats page adding double stats from previous run
  • Fixed Trash Charm not being in pool

1.0.3

Wildfrost version 1.0.3 released on the beta branch on PC on April 12, 2023. It was merged into 1.0.4 before release to the public branch.

  • Fixed errors caused by corrupted settings/data files
  • Fixed error from Alloy being in final boss battle
  • Fixed sacrifice error
  • Fixed crowned Recycle cards not being playable
  • Fixed issue with double evil Tinkerson Jr or Van Jun
  • Fixed Grabber being playable on cards in hand
  • Fixed Heartforge not working with max health increases
  • Fixed journal page before final boss sometimes not being clickable
  • Fixed error when evil Splinter copies a Draw effect
  • Updated FMOD version to fix missing audio issue

1.0.2

Wildfrost version 1.0.2 released on PC on April 12, 2023.

  • Updated help text for Daily Voyage
  • Improved background image compression on PC
  • Improved hand overlay image compression on Switch
  • Improved touch screen controls when dragging Charms & Crowns
  • Wallop now deals the additional damage if he himself applies Snow
  • Moko Totem "Destroy Self" text appears below "Trigger" text
  • Mega Mimik "Lose Scrap" text appears below "Trigger" text
  • Steam Achievements
  • Fixed Steam Deck renaming requiring manual keyboard open
  • Fixed Bombskull Bell giving Bombskull Charms to cloned Clunkers
  • Fixed locked map events not appearing in the Daily Voyage
  • Fixed error if enemy has Recycle
  • Fixed joystick scroller error
  • Fixed Frostoscope unlocking if Daily Voyage is the 1st run finished
  • Fixed "Overburn" being listed as "Overload" in stats page
  • Fixed Muncher munching 1st available Sword instead of the one the player chooses
  • Fixed evil companions appearing as injured if the player also has the same companion
  • Fixed Daily Voyage date resetting when quitting & continuing

1.0.1

Wildfrost version 1.0.1 released on PC and Nintendo Switch on April 12, 2023.