1,677
edits
mNo edit summary |
No edit summary |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{#invoke:Cards|CardInfobox|Hazeblazer | ||
| | |||
|image=Hazeblazer (Voodoo).png | |image=Hazeblazer (Voodoo).png | ||
}} | }} | ||
'''Hazeblazer''' is a [[Companions|Companion]] that the player can bring along on a run. | '''Hazeblazer''' is a [[Companions|Companion]] that the player can bring along on a run. They are exclusive to the [[Tribes#Clunkmasters|Clunkmasters Tribe]]. | ||
==Strategy== | ==Strategy== | ||
Hazeblazer is the only Companion that can inflict {{Stat|Haze}}, and other sources have their own caveats: the {{Card|Foggy Brew}} is single-use due to {{Keyword|Consume}}, the {{Card|Haze Keg}} has {{Keyword|Recycle}} 2, and the {{Card|Haze Balloon}} is single-use and doubles the afflicted enemy's {{Stat|attack}}. However, Hazeblazer themself has the restriction of hurting themself each time they trigger. It isn't the most severe amount of damage, but it adds up and prevents Hazeblazer from fulfilling a defensive role in spite of their good base {{Stat|health}}. This self-inflicted damage also does not count as them hitting themself, so the {{Card|Heartmist Station}} and {{Charm|Nourish Charm}} will not activate to heal it. To keep Hazeblazer out on the field as long as possible, bring along healing such as {{Card|Booshu}} or {{Card|Bonnie}} to patch them up after each attack. | |||
The {{Card|Lumin Ring}} doubles the amount of Haze inflicted while only increasing Hazeblazer's self-inflicted damage by 1 point, a very worthwhile trade. The {{Card|Gachapomper}} lets them make the most of each attack by granting {{Keyword|Barrage}} to hit a whole row. Using {{Stat|Counter}}-reducing effects like the {{Charm|Sun Charm}} or {{Card|Suncream}} can be powerful, but Hazeblazer triggering faster will also make them hurt themself more often. | |||
==History== | ==History== | ||
{{history|1.0|Added}} | {{history|1.0|Added}} | ||
{{history|1.0.5|Increased {{Stat|health}}, changed effect from "Take '''2''' {{Stat|Health}} from all allies" to "Deal '''3''' damage to self"}} | |||
{{history|1.1.0|{{Stat|Health}} increased from '''7''' to '''10''', {{Stat|Counter}} reduced from '''6''' to '''5'''}} | |||
{{#invoke:Other Languages|Main}} | |||
{{NavboxCards}} | {{NavboxCards}} | ||
[[Category:Cards]][[Category:Companions]] | [[Category:Cards]][[Category:Companions]][[Category:Haze Cards]] |
edits