Nova: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{NewContent}}
{{NewContent}}
{{infobox
{{#invoke:Cards|CardInfobox|Nova
|name=Nova
|image=Nova (Blue).png
|image=Nova (Blue).png
|hpType=heart
|health=3
|attack=3
|counter=12
|other=<div style="text-align: center;">{{Stat|Reaction}}, 1 {{Stat|Block}}</div>
|description=Hits all enemies<br><span style="color:brown"> Trigger when self or ally loses {{Stat|Block}}</span>
}}
}}
'''Nova''' is a [[Companions|Companion]] that the player can bring along on a run.
'''Nova''' is a [[Companions|Companion]] that the player can bring along on a run.


==Strategy==
==Strategy==
Nova has a unique {{Stat|Reaction}} that triggers whenever any player card loses {{Stat|Block}}. In addition, they hit ''all'' enemies at once, dealing huge total damage when the enemy field is full and allowing them to scale exceptionally well with {{Stat|attack}} buffs and {{Stat|Spice}}. While Nova only gets one chance to react at base, they can combo with {{Card|Blunky}} and the {{Card|Ice Dice}}, as well as [[Charms]] and [[Leaders]] that interact with Block. Additionally, Nova ''does'' have a {{Stat|Counter}} (albeit a very long one). The fact that it exists at all makes Nova eligible for Counter-modifying cards and Charms like the {{Card|Blaze Tea}}, {{Charm|Balance Charm}}, and {{Charm|Jimbo Charm}}. With the right support, Nova can attack regularly even without reacting.  
Nova has a unique {{Stat|Reaction}} that triggers whenever any player card loses {{Stat|Block}}. In addition, they hit ''all'' enemies at once, dealing huge total damage when the enemy field is full and allowing them to scale exceptionally well with {{Stat|attack}} buffs, {{Stat|Spice}}, and [[Charms]] that inflict [[Stats#Debuffs|debuffs]]. While Nova only gets one chance to react at base, they can combo with {{Card|Blunky}} and the {{Card|Ice Dice}}, as well as Charms and [[Leaders]] that interact with Block. Additionally, Nova ''does'' have a {{Stat|Counter}} (albeit a very long one). The fact that it exists at all makes Nova eligible for Counter-modifying cards and Charms like the {{Card|Blaze Tea}}, {{Charm|Balance Charm}}, and {{Charm|Jimbo Charm}}. With the right support, Nova can attack regularly even without reacting.  


While having Block around to take strong hits is obviously valuable, it's possible to manually trigger Nova's Reaction in a pinch by damaging them or an allied card with an [[Items|Item]] to break a stack of Block.
While having Block around to take strong hits is obviously valuable, it's possible to manually trigger Nova's Reaction in a pinch by damaging them or an allied card with an [[Items|Item]] to break a stack of Block. The {{Card|Peppereaper}} is particularly notable for this purpose, as it breaks Block while also giving Nova Spice.


Beware of enemies that have {{Stat|Teeth}} or {{Keyword|Smackback}}, as Nova will unavoidably hit those enemies and take damage from them. Becase the damage will break Nova's Block, Nova will attack again in a row and take damage again, which may kill them.
Beware of enemies that have {{Stat|Teeth}} or {{Keyword|Smackback}}, as Nova will unavoidably hit those enemies and take damage from them. Because the damage will break Nova's Block, Nova will attack again in a row and take damage again, which may kill them. However, if Nova has gained several stacks of Block from sources like the {{Charm|Frozen Heart Charm}}, this can actually be beneficial and allows Nova to punish the entire enemy field due to a single enemy countering them.
 
Nova's ability to hit all enemies makes them highly effective at securing combo {{Stat|Bling|Blings}} with attack buffs, allowing them to wipe out the enemy field in one fell swoop.


==Trivia==
==Trivia==
1,672

edits

Navigation menu