Flameblade Charm: Difference between revisions

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{{infobox
{{#invoke:Cards|CharmInfobox|Flameblade Charm
|name=Flameblade Charm
|image=Flameblade Charm.png
|image=Flameblade Charm.png
|width=92px
|category=Charm
|description=Replace current {{Stat|Attack}} with ''apply {{Stat|Overburn}}''
}}
}}
'''Flameblade Charm''' is a [[Charms|Charm]] that the player can collect on a run. This Charm is exclusive to the [[Tribes#Shademancers|Shademancers Tribe]].
'''Flameblade Charm''' is a [[Charms|Charm]] that the player can collect on a run. This Charm is exclusive to the [[Tribes#Shademancers|Shademancers Tribe]].
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If the card already has an ability to apply Overburn when it attacks, that ability will stack with the Overburn gained from the Flameblade Charm. However, most Overburn-related cards have little to no attack to begin with. It is also a poor choice for cards whose effects deal with their attack, such as the {{Card|Azul Battle Axe}}, {{Card|Berry Blade}}, and {{Card|Snobble}}.
If the card already has an ability to apply Overburn when it attacks, that ability will stack with the Overburn gained from the Flameblade Charm. However, most Overburn-related cards have little to no attack to begin with. It is also a poor choice for cards whose effects deal with their attack, such as the {{Card|Azul Battle Axe}}, {{Card|Berry Blade}}, and {{Card|Snobble}}.
The {{Charm|Balance Charm}} and {{Charm|Jimbo Charm}} are useful for recovering lost attack after attaching the Flameblade Charm. Because they ''set'' a card's attack to a value instead of gaining a certain amount, the Balance Charm will give 3 attack and the Jimbo Charm up to 5.


==History==
==History==
{{history|1.0|Added}}
{{history|1.0|Added}}
 
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