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{{ | {{#invoke:Cards|CardInfobox|Leech | ||
| | |||
|image=Leech (Leech).png | |image=Leech (Leech).png | ||
}} | }} | ||
'''Leech''' is a [[Shades|Shade]] | '''Leech''' is a [[Shades|Shade]] summoned with the {{Card|Leech Mask}}. | ||
==Strategy== | |||
Leech has the uncommon aspect of being summoned as an enemy, meaning the player must take care when considering its placement. Leech does have {{Stat|attack}} and will deal damage, but the player also needs to avoid accidentally killing Leech before it can be useful. Since Leech is summoned as an enemy, it steals {{Stat|health}} from all other enemies, since they are its allies. With each attack, it decreases each other enemy's health by 3 and increases its own health by that total amount. This does not affect [[Clunkers]], as they have no health. Leech's effect is particularly noteworthy in that it does not actually damage the enemies, instead directly modifying their health. This means that it completely bypasses {{Stat|Block}} and {{Stat|Shell}}, but will also ''not'' be increased by {{Stat|Demonize}} or {{Stat|Bom}}. | |||
Players will want to watch who their cards target to prevent accidentally killing Leech too early. {{Keyword|Barrage}} and {{Stat|Overburn}} can prematurely kill it, but keeping Leech's health in check may still be a good idea. Having a [[Enemies#Minibosses|Miniboss]] enter the battle behind a well-fed Leech might cause problems if it takes too long to break down Leech to reach the miniboss. The {{Card|Grabber}} or a card with the {{Charm|Hook Charm}} can {{Keyword|Yank}} anything behind Leech to the front. | |||
Leech | |||
As with all other cards that summon units to the enemy | As with all other cards that summon units to the enemy field, Leech can be used to halt enemy reinforcements by taking up an otherwise-available space on the board. | ||
Leech is a surprisingly good target for {{Stat|Lumin}}, stealing 6 health from all enemies per attack. Make sure to have enough damage on hand to break down Leech if necessary, however. Leech may also be boosted by {{Card|Lupa}}, which not only allows it to take more health from enemies but also robs them of potentially getting boosted by Lupa. | |||
==History== | ==History== | ||
{{history|1.0|Added}} | {{history|1.0|Added}} | ||
{{history|1.1.0|Effect increased from '''2''' to '''3'''}} | |||
{{#invoke:Other Languages|Main}} | |||
{{NavboxCards}} | {{NavboxCards}} | ||
[[Category:Cards]][[Category:Companions]][[Category:Shades]] | [[Category:Cards]][[Category:Companions]][[Category:Shades]][[Category:Summoning Cards]] |
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