Stats: Difference between revisions
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|Overburn | |Overburn | ||
|Explodes when greater than or equal to the remaining health of the affected card | |Explodes when greater than or equal to the remaining health of the affected card | ||
|Overburn explosion deals damage to | |Overburn explosion deals damage to entire row equal to Overburn on exploding card. | ||
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Revision as of 00:36, 22 February 2023
Stats are the primary attributes cards have - indicated through a variety of icons on the cards.
Primary Stats
Icon | Name | Description |
---|---|---|
Health | The amount of damage a card can take. Champions are temporarily injured when health reaches 0, and run ends if hero's health reaches 0. | |
Attack | How much health a card's action will take away from its target. | |
Counter | Reduces by 1 each turn. When reaches zero the card will attack | |
Frenzy | Trigger Multiple Times |
Buffs/Debuffs
Icon | Name | Description | Additional |
---|---|---|---|
Shell | Blocks Damage | Is deducted before and separately from health. | |
Snow | Freezes Counter & Reactions | Counts down every turn. | |
Shroom | Deals damage over time | Deals damage equal to total shroom and counts down 1 each turn. | |
Pepper | Temporarily increases attack damage | A card's next attack deals additional damage equal to pepper, then pepper is set to 0. | |
Overburn | Explodes when greater than or equal to the remaining health of the affected card | Overburn explosion deals damage to entire row equal to Overburn on exploding card. | |
Haze | Attack your own team | Affected entity attacks a random card on its own team, haze is reduced by 1. | |
Frost | Reduce the next attack's damage | Total frost is subtracted from a card's damage on its attack, then reset to 0. |
Modifiers
Modifiers can change how actions target and trigger when activated
Name | Description |
---|---|
Barrage | Hits all targets in the row |